Home Gaming Star Citizen FPS module delayed indefinitely because of course it is

Star Citizen FPS module delayed indefinitely because of course it is

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Star Citizen FPS delayed

If you know me at all, you’ll know that I’m a strong sceptic of the internet famous space simulator, Star Citizen. The project that continuously makes millions of dollars and is consistently delaying bits and pieces seems like it’s crawling at undead pace towards being finished – a fact not helped by the extremely vague update Chris Roberts had during E3. So is it really surprising that yet another part is still months away from launch?

Star Marine, the FPS module for the game that made me quite ill just watching it, has been delayed indefinitely. In a blogpost on the Roberts Space Industries website, Roberts explains that the module in its current form doesn’t live up to the seemingly incredibly high standards of the studio, forcing them to delay the update that was due in April already.

“The tl;dr is that we feel the current build doesn’t feel like it lives up to the standards we’ve want to achieve with Star Citizen. There are several issues that will need additional time in order to deliver the first iteration of the gameplay we want you to experience.”

The module has you fighting in traditional first-person shooter scenarios – with the added confusion of zero gravity firefights and a UI that moves far too much around the screen for my liking. Having such a core part of the Star Citizen experience delayed like this could have a big impact on the roadmap of the full product, but Roberts says the delays aren’t as clear cut as that.

“Integrating the FPS properly will help move every part of Star Citizen forward, as the tech will help form the blood and sinews of the whole game. But I can’t stress enough that two additional months spent on Star Marine are not the same thing as two months of a delay for Star Citizen.”

Which, at this point, is a complete fallacy considering there’s still no actual confirmed release date for the entire thing. In fact, there might never be – since Chris Roberts and his team are pretty much content with just pushing out content until our own sun bites the dust. That might sit well with some, but for a multi-million dollar project funded by people who love the game, I expected a little more.

Last Updated: June 30, 2015

15 Comments

  1. Oh dear, everyone preemptively hug Sandy. He’s going to need it.

    Reply

    • Spathi

      June 30, 2015 at 09:48

      I don’t even mind anymore. The tears of the hate mongering press will taste SO much sweeter once they realize how awesome the game is. 😀

      Reply

      • Gareth Smith

        June 30, 2015 at 09:56

        Amen

        Reply

      • Deceased

        June 30, 2015 at 10:22

        Y’all got anymore of them Sandy tears *scratching neck*

        Reply

  2. kuuu(UMAR)rrrr

    June 30, 2015 at 09:06

  3. Admiral Chief's Adventure

    June 30, 2015 at 09:12

    These guys need to take a few pages chapters out of CDPR’s way of doing things

    Reply

    • Kromas,powered by windows 10.

      June 30, 2015 at 11:34

      Show off how great the game can look then cut the gfx in half cause they took a few paragraphs out of A:CM’s book?

      😛

      I would rather have a delayed high quality module than a piece of crap second hand Batman/A:CM/BF4/(insert Ubisoft title). That is why Valve games are always AWESOME and I respect Valve time.

      Reply

  4. Hammersteyn

    June 30, 2015 at 09:17

    • Admiral Chief's Adventure

      June 30, 2015 at 09:18

      This is satisfying to watch

      Reply

  5. Gareth Smith

    June 30, 2015 at 09:55

    I read the same update as you, but felt completely about it. It was refreshing fro me to read exactly what challenges the devs are facing and I really do trust that what they release will be something fantastic.
    If you’d rather a publisher hype a game up before a release and then proceed to fix the game for the following 6 months or worse then by all means, to each their own.

    Reply

  6. The Sten

    June 30, 2015 at 09:59

    Literally one big scam lol. Watch Chris Roberts take all the kickstarter money and bugger off to Guatemala. XD

    Reply

  7. UltimateNinjaPandaDudeGuy

    June 30, 2015 at 11:34

    Yeah… Just Googled to see if I can get a refund and it seems I am fucked!

    Reply

  8. AnimeAfrica

    June 30, 2015 at 12:11

    my 14year old son is happy about the delay that means that once he has started his own family later on his own son can play it when his 14 when its eventually released

    Reply

  9. GooseZA

    June 30, 2015 at 13:26

    Just play Elite. It’s fantastic.

    Reply

  10. hatmadter

    June 30, 2015 at 14:06

    Not that I’m looking forward to Star Citizen for the FPS module at all… but this “delay” doesn’t seem to be such a big issue.

    They are having network related rewrites going on and want to release a playable module that is closer to final product than their initial “concept” release of the Arena commander.

    The letter from Chris Roberts make me feel allot more confident about SC than when EA promised that Battlefront’s gameplay would break the internet… Common, if anything could actually break the internet it would be an EA release and we all know it! 😛

    Reply

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