criticalhit.net
Street Fighter V has a five-year plan
It used to be that a fighting game would release with everything that it needed in the first week. A bunch of characters, a dozen stages and maybe an extra game mode or two. And you’d be done. These days, the system is massively different. It’s very much a modular sense of development, with game characters and stages being inserted into a fisticuffs simulator after launch. But Street Fighter V wants to change that.
Darryn Bonthuys