Home Gaming The Division 2’s first raid is easily beaten on PC, close to impossible to finish on console

The Division 2’s first raid is easily beaten on PC, close to impossible to finish on console

2 min read
24
Operation Dark Hours (1)

Five hours. That’s how long it took for PC players to work their way through the first raid for The Division 2, as a team of eight players took on Operation Dark Hours and paved the way for other squads to reach one of the more challenging finish lines in Ubisoft’s massive new sandbox. With plenty of grunts, hazards and a quartet of bosses to fight, anyone playing through Operation Dark Hours most likely left the experience with armpits that were soggier than a Louisiana swamp when they put their mouse and keyboard down.

Over on the Xbox One and PlayStation 4 side of The Division 2, it was a whole other story. The five-hour mark came and went, with teams no closer to victory than when they had first started. Then ten hours passed and still there was no sign of a raid being completed. Fifteen hours. Twenty. Two days and still nothing. By the time that hour 36 had finally ticked by, a team on PS4 had managed to do the impossible.

Operation Dark Hours (3)

So what gives? What made Operation Dark Hours so brutally unforgiving? Numerous theories were posted on the subreddit for The Division 2, with some players thinking that the main hurdle was a technological one, born from frame rate and controller limitations on that platform. Operation Dark Hours is quickly earning a reputation for being absolutely merciless on uncoordinated players, as enemies only have the briefest of windows open for when an actual piece of precision marksmanship can damage them.

Combined with how PC players have a natural advantage in being able to spin their agent around to take on enemies thanks to quick mouse controls as opposed to console players who have to steer with analogue sticks that shave precious seconds off of reaction speeds, and some of those conspiracy criticisms do make sense. Or as some players reckon, the Raid just wasn’t designed for console to begin with, hence its unforgiving nature.

“It’s the lack of precision and smoothness console players have in comparison to playing on a PC,” a UK-based player named Sang, who had experience on both console and PC for The Division 2, said to Kotaku

Operation Dark Hours (2)

PC players do have the distinct advantage of a mouse and keyboard where they can land those important accurate headshots. Playing TD2 on consoles are also limited to 30fps (and sometimes lowers with some frame drops) and PC players can enjoy much higher framerates and it makes a world of difference.

More than that, players still need to find a build and agent specialisation that will help them survive the trials ahead, as well as the best possible guns with which they can inflict massive damage on bosses who can wipe your entire team out in seconds. The most important factor though? Actual teamwork, which is something that many console agents were lacking at first.

As for PC players, now that they’ve nailed the routine and know what to expect, Operation Dark Hours is taking around half an hour to get through.

Last Updated: May 20, 2019

24 Comments

  1. [Nothing to say – See Avatar to left] :o)

    Reply

    • Yahtzee

      May 20, 2019 at 11:35

      *Laughs in PCMR*

      Reply

  2. Umar

    May 20, 2019 at 11:23

    This raid in The Division…needs a bit of a revision. Heyooooo.
    https://media.giphy.com/media/sJs1Ag97x0MV2/giphy.gif

    Reply

  3. Yahtzee

    May 20, 2019 at 11:23

    Consoles give crappy ports to PC. This is justice xD

    Reply

  4. PoisonedBelial

    May 20, 2019 at 11:35

  5. Alien Emperor Trevor

    May 20, 2019 at 11:35

    “Operation Dark Hours is quickly earning a reputation for being absolutely merciless on uncoordinated players”

    Are you saying they’re all thumbs?

    Reply

    • Admiral Chief Flammenwerfer

      May 20, 2019 at 11:35

      Ho ho ho

      Reply

    • Pariah

      May 20, 2019 at 11:45

      Comment of the week and it’s not even lunch on a Monday? Trev, are you back on form?

      Reply

  6. Nikola

    May 20, 2019 at 13:21

    Well our Critical Hit team tried 8 of us and honestly I’ve done many raids in my life Destiny, World of Warcraft this was ridiculous. Like honestly it is near impossible in my opinion just bad raid design especially on console we played on PS4 impossible to get those small hit points. I don’t see a point of the raid if only 1% of your game population can finish it. But i think the biggest slap in the face is that you actually do not get unique gear for doing it or as in EVERY MMO out there raid gear is more powerful than normal stuff you can earn in the game in this game that’s not the case so what is the point of doing the raid??

    Reply

    • Guild

      May 20, 2019 at 14:13

      Yeah budd. The fucking lag was pissing me off on Saturday. I mean when you see Hammer bouncing all over the place and then Glenn gets targeted by Boomer and gets 1 hit like 15m away…nope. The mechanics and lag just say forget it. Not worth it to me

      Reply

  7. Mabenito

    May 20, 2019 at 16:25

    Mods…

    Reply

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