Home Gaming There’s an “Iga” Castlevania successor coming

There’s an “Iga” Castlevania successor coming

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I have an unnatural love for Castlevania. I loved classic ‘vania growing up, spending many an hour playing through the first Castlevania games on the NES (yes, even Simon’s Quest), before moving off to play Super Castlevania 4 on the SNES, the single Castlevania game to be released on the Mega Drive /Genesis and later, through the magic of emulation, the TurboGrafx’s Dracula X. My love for the series was doubly cemented by “Iga” games, directed by Koji Igarashi.

Symphony of the Night for the PlayStation 1 (and later, other platforms, including the Xbox 360!) is still one of my favourite games, and I’ve gone on to play most of the rest of the games made in its template; Aria of Sorrow, Circle of the Moon, Dawn of Sorrow, Portrait of Ruin, Order of Ecclessia and a great many other needlessly long titles.

The point is, I love Igarashi’s Castevania games. He’s been credited with helping create the “MetroidVania” genre of games that have you backtracking through giant castles, gaining new abilities, and fighting great big tricky monsters.

I am, as you’d imagine, deliriously happy that Igarashi is making a Castlevania successor. He’s no longer at Konami and can therefore no longer make Castlevania games – but I imagine whatever he has planned with thematically, aesthetically and functionally be just like those games I adore.

News of his game came through a simple teaser site, which asks a simple question: sword or whip?

In semi-related news, we found out today that Alessandro has never played a Castlevania game in his life.

Last Updated: May 5, 2015

17 Comments

  1. Admiral Chief

    May 5, 2015 at 13:02

    If Sandy has never played one…..I suggest we have him play a marathon session. And every death will equal the eating of a habenero or something?

    All those in favour?

    Reply

    • Blood Emperor Trevor

      May 5, 2015 at 13:06

      Nay. But only because I haven’t either.

      Reply

      • Admiral Chief

        May 5, 2015 at 13:09

        So, chillies for Trev as well then

        Reply

      • Hammersteyn

        May 5, 2015 at 13:11

        Backlog? 😛

        Reply

        • Blood Emperor Trevor

          May 5, 2015 at 13:12

          Not even hehe

          Reply

    • Hammersteyn

      May 5, 2015 at 13:11

      Write an article with that vote thing

      Reply

      • Admiral Chief

        May 5, 2015 at 13:16

        I would, but I’m not going to 😛

        Reply

      • Kensei Seraph

        May 5, 2015 at 13:21

        There’s an idea, he should write an article about the experience and how many ghost pepper’s he was forced to eat.

        Reply

        • Admiral Chief

          May 5, 2015 at 13:23

          ^This

          Reply

    • Hammersteyn

      May 5, 2015 at 13:26

      Better order those chillies per bakkie load. There’s a lot of hungry people

      Reply

  2. Hammersteyn

    May 5, 2015 at 13:10

    Super Castlevania 4 > than all. Whip obviously!
    Also tie Alessandro to a chair and make him play.
    After 2 minutes remove restraints.
    After 10 minutes, hear squeals of delight
    After three days phone coroner, as he has now died of dehydration because he couldn’t stop playing.

    Reply

  3. FoxOneZA

    May 5, 2015 at 13:10

    Castle who?

    Reply

  4. Kensei Seraph

    May 5, 2015 at 13:20

    I have also not played a Castlevania game.

    Sword or Whip?
    I choose katana!
    https://31.media.tumblr.com/e03c6f70f41c5bd0a639a61bc3a0ad87/tumblr_n23dohd9Hg1rydwbvo1_500.gif

    Reply

    • Blood Emperor Trevor

      May 5, 2015 at 13:26

      I’ll take the whip…

      Reply

  5. reVelske

    May 5, 2015 at 14:29

    I don’t see how they can really successfully reboot the classic franchise whilst maintaining everything that made Igavania (along with the classic entries) what they were, we’re still yet to see how successful Mighty Number 9 will be in that regard as well, I’m not having my hopes up.

    I do hope they bring Ayami Kojima back on board for the artwork though, it was what really defined and gave life to Igavanias.

    Reply

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