Home Gaming XCOM 2: Alien Hunters DLC brings new content next week

XCOM 2: Alien Hunters DLC brings new content next week

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Xcom 2 dlc alien hunters 1

XCOM 2 was released at the beginning of this year and made XCOM fans very happy. We enjoyed it when we reviewed it, and considering the replay value of XCOM games, plus the replay value of the procedurally generated maps, I’m sure many of you are still playing it. Of course, if you’ve already beaten the game a few times, you might be wondering why you’d play it yet again. But thanks to some new DLC dropping next week, there’s going to be a whole lot more to do in XCOM 2.

The Alien Hunters DLC brings a new narrative mission, as well as three new ruler enemy units, new weapons and armor and a new “Hunter’s Lodge” update to the Avenger’s Armory. Beyond the usual bug fixes and balancing patches the update will bring, here’s what you can expect to experience in the new DLC.

These new Rulers, including the Viper King, are quite formidable, Commander. They will show up at random in your campaign, once you’ve completed the new narrative mission, and each will have their own unique behavior and tactics, so don’t expect them to act like their subordinates. If you can’t take out a ruler quick enough, the alien will escape to fight another day. We believe these rulers are incredibly intelligent and are pursuing your soldiers across the globe.

You won’t be without help in this new fight, however, as Alien Hunters also includes four new one-of-a-kind weapons: the Bolt Caster, a high damage single-shot weapon; the Hunter’s Axe, a powerful new blade weapon that can be thrown at enemies or used to dispatch foes at close range; the ShadowKeeper pistol, which has the Shadowfall ability that is guaranteed to hit and will place its user in concealment if the enemy is killed; and the Frost Bomb grenade, which is able to temporarily freeze targets. Chief Shen has asked us to point out that each of these weapons is a prototype, so if a soldier equipping any of these weapons falls in battle, be sure to physically carry them to the Skyranger or else you’ll lose the weapons forever.

On top of the new weapons, there are also three new suits of armor that can be unlocked in Alien Hunters. Each armor set is created from the corpse of a Ruler alien, and provides unique tactical abilities for the wearer. Each unique armor set also strikes fear into the subordinate alien caste. For example, the Icarus Suit is outfitted with powerful boosters that allow its wearer to fly around the map for maximum mobility.

Coming on 12 May for $10 (or free with the Reinforcement Pack season pass), the DLC should reinvigorate the game, meaning that I’ll see even more of my friends playing XCOM 2 again on Steam. And it’ll make sense, too – just look at how pretty these new screens are.

Last Updated: May 6, 2016

7 Comments

  1. oVg whippersnapper

    May 6, 2016 at 12:14

    Why is XCOM 2 not on consoles? Do they not want to make money?

    Reply

    • HvR

      May 6, 2016 at 12:33

      No capability for modding.

      Reply

    • Strawman Jim

      May 6, 2016 at 12:37

      Dirty console peasants do not deserve glorious XCOM 2….

      Reply

      • oVg whippersnapper

        May 6, 2016 at 12:46

        Eish

        Reply

      • Admiral Chief in New York

        May 6, 2016 at 12:54

        ^This

        Reply

    • Admiral Chief in New York

      May 6, 2016 at 12:54

      No, they value their souls

      Reply

    • Alien Emperor Trevor

      May 6, 2016 at 14:35

      It’s all about the monnay modday!

      Reply

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