Home Gaming XCOM 2 is ‘going all-out with modding’

XCOM 2 is ‘going all-out with modding’

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XCOM 2 (5)

How do you make a game more appealing to a particularly rabid fanbase? By allowing those particular fans to properly sink their teeth into the product and remake it in their own image. Modding isn’t something that is often officially supported by games these days. Some developers like to keep their assets properly locked up, while others will hunt down any such alterations to their product. But when it comes to XCOM 2, that game isn’t only open to the idea of being tinkered with, it’s looking forward to it.

“We’re going all-out with modding on XCOM 2,” Creative Director Jake Solomon told IGN, as he expressed a certain regret alongside Lead Producer Garth DeAngelis over the fact that XCOM: Enemy Unknown happened to have a significant lack of mod support. In the PC gaming market, that’s one hell of a missed opportunity to keep fans around. And that’s something that won;t be repeated, as XCOM 2 will launch with a full suite of modding tools in the form of the Unreal Development Kit (UDK) in November. “It’s yours now; do with it what you want”, Solomon said.

XCOM 2 (1)

People will see the gameplay source, all the scripting. This is the code that makes the game what the game is. Here’s the editor and all the assets that went into this game.

Solomon reckons that having gamers mod XCOM 2, tie into their belief of actually valuing players as more than just walking meatsacks with disposable income. “Because we’re a Firaxis game, we’re committed to this idea of player value,” Solomon said.

We want our players to play our games forever, and so we want to have this sort of vibrant community around the game. We want people to talk, to communicate with us, and for our games to have this really long life cycle, because that increases the value of our games.

And I’m all for that. Modding doesn’t just keep a game alive beyond launch week. It’s a crucible for future talent and ideas, a playground that gave birth to the likes of DOTA and Counter-Strike. Such work needs to be encouraged, not shunned. And as Solomon explained, XCOM is a perfect fit for that scene:

XCOM 2 (3)

Games that are systems-based, games that people can replay again and again – like Skyrim and GTA – they’re rooted in systems. And when people can replay a game again and again, then they want the ability to change the way it plays. And that’s why mods are huge on all of those. Obviously, games like Civ and XCOM are rooted in systems.

“The whole modding component is very exciting to me,” DeAngelis added.

After you feel like you’ve exhausted what we’ve designed what we’ve built for you, you’re going to see a lot more from the community now.

As for the kind of mods that the team is banking on seeing in XCOM 2? They’ve got a few thoughts. “We don’t have free-aiming. That will be one of the first mods, and that certainly will be fine,” Solomon said. “Maybe somebody will bring back time units,” he mused. “I’d be fine with that.” Art director Greg Foertsch also had some advice for potential map-makers:

XCOM 2 (2)

If you want to make a completely static level, you can. If you want to make a basically completely procedural level – which is basically what our levels are in the game right now, that’s 100% doable. It could be narrow; it could be square. It could be super big. And, again, it’s super flexible. There’s really no limit – you can do whatever you want. You could literally make an Enemy Unknown map.

There’s a reason why XCOM fans are particulary devoted to that franchise. And reading those comments above about Firaxis valuing their players, makes me realise why.

Last Updated: June 9, 2015

40 Comments

  1. The swords and the obvious close combat accompanied with it, is something I’m very interested in!

    MOAR XCOM!

    Reply

    • Kensei Seraph - Terran Ghost

      June 9, 2015 at 19:12

      And now I want a Medieval mod that makes for extensive use of close-combat with some bow/crossbow/throwing weapons for ranged.
      It could have different unit classes and weapons based on what area you start in.

      Reply

      • Admiral Chief's Adventure

        June 10, 2015 at 08:04

        Agreed, this mod needs to happen

        Reply

  2. Admiral Chief's Adventure

    June 9, 2015 at 13:37

    Speaking about Mods, the Long War for XCOM….good grief!

    Reply

    • Lardus-Resident Perve

      June 10, 2015 at 00:12

      • Admiral Chief's Adventure

        June 10, 2015 at 08:04

        IKR?

        Geez, look, I’m a serious XCOM vet, but that mod….that mod made me rethink MANY tactics

        Reply

        • Lardus-Resident Perve

          June 10, 2015 at 08:57

          First terror map – 24 Chryssalids. And they kept killing the civilians and making more!! Think I rescued 2 or 3. Rest of the mission I had a damn gun-line within evacuation distance just trying to hold them off. Even normally “easy” missions – I have NEVER run from a battle before this damn mod haha!

          Reply

  3. Captain JJ the_scarrrr

    June 9, 2015 at 13:55

    XCOM sucks…
    *awaits the explosion of Admiral Chief’s head*

    Reply

    • Admiral Chief's Adventure

      June 9, 2015 at 13:57

      Just because you suck at it, doesn’t mean the game is k@k

      Reply

      • Captain JJ the_scarrrr

        June 9, 2015 at 13:58

        Huehuehuehue
        Haven’t played it yet. Still lying in my library, waiting for me to finish playing Witcher 3

        Reply

        • Admiral Chief's Adventure

          June 9, 2015 at 14:01

          You should dude, you really should!

          Reply

          • Captain JJ the_scarrrr

            June 9, 2015 at 14:02

            I know. Right after Witcher 3
            So far it looks like 2017 is the year for it.

          • Admiral Chief's Adventure

            June 9, 2015 at 14:03

            At this point, it is Planetside 2 for an hour, then Witcher 3 for a few hours, and that is about that. (and some FTL at the office to keep me sane)

          • Thinus Swart

            June 9, 2015 at 14:04

            FTL! Been driving me nuts the last few days, can’t get all the ships unlocked *sad panda*

          • Admiral Chief's Adventure

            June 9, 2015 at 14:07

            Dude, if you need help, I’m here to help!
            I think that after 510hrs I know a thing or two

          • Captain JJ the_scarrrr

            June 9, 2015 at 14:11

            Listen to Admiral. He is an FTL master.

          • Lardus-Resident Perve

            June 10, 2015 at 08:59

            At this point it is Gal Civ 3 for me. Waiting for XCom 2 as I have multiple finishes on XCom EU and EW. Just never finished that Long War Mod – too much heart ache.

        • Blood Emperor Trevor

          June 9, 2015 at 14:15

          And don’t forget the Army of Four achievement. 6 squad members is for hippies.

          Reply

          • Admiral Chief's Adventure

            June 9, 2015 at 14:18

            Have you played the Long War mod?

          • Blood Emperor Trevor

            June 9, 2015 at 14:32

            If that was one of the optional mods when starting a new game, then yes. I played with all of them on when I played through Enemy Within.

          • Admiral Chief's Adventure

            June 9, 2015 at 14:38

            No, not that one. The mod. Where they change a crapload of things:

            http://www.nexusmods.com/xcom/mods/88/

          • Blood Emperor Trevor

            June 9, 2015 at 14:44

            Oh, never heard of that one. & I doubt I’ll ever play it, too much I haven’t played to spend days on another replay of XCOM heh.

          • Admiral Chief's Adventure

            June 9, 2015 at 14:58

            DAYS? Try weeks

          • Kensei Seraph - Terran Ghost

            June 9, 2015 at 19:07

            And now I need to replay XCOM…

          • Admiral Chief's Adventure

            June 10, 2015 at 08:05

            Good luck, I’m damn good at XCOM, but that mod made me rethink many tactics

          • Kensei Seraph - Terran Ghost

            June 10, 2015 at 09:17

            My most depressing moment of XCOM: Enemy Unknown was when my shotgun soldier had a 91% hit chance against a Muton Beserker and would have finished it off fired and missed… he nearly got killed.
            That and the many times I lost multiple countries.

          • Captain JJ the_scarrrr

            June 9, 2015 at 14:23

            Okay. That I must try now.

  4. Blood Emperor Trevor

    June 9, 2015 at 14:16

    Player-made maps? This game will be played for years to come.

    Reply

    • Admiral Chief's Adventure

      June 9, 2015 at 14:18

      This game will achieve what Destiny will never even come close to

      Reply

      • Captain JJ the_scarrrr

        June 9, 2015 at 14:23

        Being fun? ;P

        Reply

        • Corrie

          June 9, 2015 at 14:26

          Nah Destiny is great at being fun…but you first need to buy X amount of DLC, grind X amount of hours

          Reply

          • Admiral Chief's Adventure

            June 9, 2015 at 14:27

            You have to ‘but’ x amount? Is that like some sort of dance?

            😛

          • Corrie

            June 9, 2015 at 14:58

            Damn thought I ninja edited it before anyone saw

            but probably is some form of dance activision are doing at their glamorous office parties

  5. Corrie

    June 9, 2015 at 14:27

    And with every new Xcom 2 Article the console sheeple shed tears of mountain dew

    Reply

    • Admiral Chief's Adventure

      June 9, 2015 at 14:37

      xD

      Reply

    • Blood Emperor Trevor

      June 9, 2015 at 14:40

      Doubt it, they mentioned their sales figures the other day & hardly anyone bought it on console.

      Reply

      • Corrie

        June 9, 2015 at 15:43

        Should read the IGN disqus comments that’s where the tears are.

        I need to reinstall Xcom and finally play it properly, I bought the complete edition about 3 months ago but uninstalled due to space

        Reply

    • HvR

      June 9, 2015 at 15:29

      Pushed me over the edge, no Xbone/PlayRegion4 for me.

      Reply

      • Corrie

        June 9, 2015 at 15:47

        That’s the way! i5 + 970 and your good

        Reply

  6. Kensei Seraph - Terran Ghost

    June 9, 2015 at 18:57

    I’m now officially more hyped for XCOM 2 than Fallout 4.
    http://i.imgur.com/vGq1cGH.gif

    Reply

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