Tale from the Borderlands could easily be one of your favourite Telltale productions, and for good reasons. The weird marrying of a action RPG and point and click adventuring was one that onlookers dubbed dubious at first, but its sharp writing and wit exuded from five episodes of hilarity and tension. It’s one of the properties Telltale has yet to revisit, and we finally might know why. In a retrospective on the series, many developers who work on the season recall how disappointing sales were, and just how dire things really got at the end.
The oral history of Tales from the Borderlands was part of a Campo Santo quarterly review, where it was revealed that the game was essentially wrapped up by a group of developers working on the project voluntarily. A skeleton crew was put on the project in its closing days – a result of mid-season sales that didn’t impress studio heads and couldn’t come close to the rest of the series being produced at the time. In order to finish it, one of the game’s directors, Nick Herman, recounts how a deal was struck to move most of the staff onto other titles.
“About halfway through, we made a deal with the studio that if they let us go on, we would give up like 95 per cent of our staff as long as they let us maintain a skeleton crew. We had at least one person from every department working on the game. But that’s a very small team for an episode.”
That might surprise you, because critically there seemed to be no indication of a quality drop with the smaller skeleton team. But even with this move Telltale didn’t seem happy, with the project deemed a failure internally. Something Herman seems quite sad over.
“Tales was my life for two years, and internally it was perceived as a failure. Critically it was a huge success, but from a sales and production standpoint, it wasn’t awesome.”
This would likely explain why despite popularity among critics and players, Tales from the Borderlands is one of few elusive Telltale series to yet get another season. We waited years for a sequel to The Wolf Among Us, so one can only hope we’ll eventually get there.
Last Updated: August 10, 2017
Alien Emperor Trevor
August 10, 2017 at 13:09
This makes me sad. It was so damn funny & good. Loaderbot was great. There was even a legit onion ninja moment. CATCH A RIIIIIIIIIIIIIDE!
Magoo
August 10, 2017 at 13:55
CATCH A RIIIIIIIIIIIIIDE!
Dresden
August 11, 2017 at 13:10
Righteous father, you have returned!
Kromas Ryder
August 10, 2017 at 13:23
Oh hell. I never completed the new Walking Dead cause while waiting for episode 2 I am sure some other game completely took my attention. Maybe it is time to load it up again once I get bored with Fortnite.
Chuckles von Clausewitz III
August 10, 2017 at 14:11
I’ve kind of lost interest in the Walking Dead Telltale games, which is sad, because they really did add to Kirkman’s universe.
Trevor James
August 10, 2017 at 13:56
This is in my top 10 games ever played so I cant understand why it did so poorly? The story, the humour, the music and the characters were all perfect! CATCH A RIDE!!!!
Magoo
August 10, 2017 at 14:41
CATCH A RIDE!!!!
BakedBagel
August 11, 2017 at 07:30
This was still the best gun fight ive ever experienced in gaming https://uploads.disquscdn.com/images/7a9335ce663f79e0735984bdd0451fb6ff36db0f69042b053c35058b34d3789c.gif
Trevor James
August 11, 2017 at 07:40
Haha I agree 100%! Damn I just might give it another play through this weekend!
Chuckles von Clausewitz III
August 10, 2017 at 14:09
Honestly, this was actually one of their better games. I thought Telltale made a more substantial contribution to the lore of Borderlands than Gearbox did (in the presequel)…. and that’s quite something.
Matthew Figueira
August 10, 2017 at 16:49
I would LOVE a sequel to this 🙁 CAHM ON TELLTALE!