If you never jumped into it, DOOM on the multiplayer front was actually pretty fun I reckon. A spiritual successor to the style and flow of Quake 3 Arena, it also relied on speed and custom maps to draw fans in. Different strokes then I guess, but I can understand why people weren’t rushing to Satan’s servers. Bethesda and id Software have a solution for that: They’re making all of the premium DOOM multiplayer content free.
Bethesda has been on a roll. Not only have their games maintained a level of quality, they’ve also been popping out onto shelves more regularly. I’m starting to think that they’re feeling the pressure of being more consistent, of trying to find a balance between quality and quantity. It’s not an impossible task, but it is one that is fraught with peril if even one game is lacklustre upon release.
They say that January is the cheapest month of the year, what with many a consumer barely surviving a previous month of attempting to fill the void in their life with materialism. Well you might want to buckle your belt up further, because February is going to look like a pretty lean 28 days within which to survive as well, thanks to the latest PlayStation sale.
We’re big, big fans of the Nintendo Switch here at Critical Hit. Home to many of last year’s best games, Nintendo’s hybrid machine lets players play on the go, or dock the system at home and play on their TVs. It’s wonderful, and allows lapsed gamers who struggle to fit games into their lives return to their once-favoured hobby. Now, we're giving
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