Home Gaming Activision Blizzard games yanked from Nvidia’s GeForce Now cloud platform

Activision Blizzard games yanked from Nvidia’s GeForce Now cloud platform

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Nvidia’s GeForce Now launched out of beta last week, and it’s already given Google and its cloud-based platform Stadia something to worry about. According to those who’ve used it, it runs well enough, enables advanced features like RTX, and best of all, lets you play games from your Steam and Epic Game Store libraries without having to purchase games anew. As a result it has a significantly larger and more robust library of games.

Unfortunately, that library has become a bit smaller. Overnight, Activision Blizzard’s games have all been yanked from GeForce Now. That includes Call of Duty: Modern Warfare, Overwatch, Diablo 3 and more.

Says an Nvidia spokesperson speaking on the GeForce Now forum:

As we take GeForce NOW to the next step in its evolution, we’ve worked with publishers to onboard a robust catalog of your PC games.

This means continually adding new games, and on occasion, having to remove games – similar to other digital service providers.

Per their request, please be advised Activision Blizzard games will be removed from the service. While unfortunate, we hope to work together with Activision Blizzard to reenable these games and more in the future.

In addition to the hundreds of games currently supported, we have over 1,500 games that developers have asked to be on-boarded to the service. Look for weekly updates as to new games we are adding.

It’s a little weird that Nvidia didn’t sort out the requisite licencing before launching. It’s also a bit of a bummer having games pulled from the service after it’s already gone live – and many Overwatch players especially feel hard done by, having cloud-based access to the game pulled out from under them.

Activision hasn’t said why they’ve asked for their games to be pulled. It’s likely that they don’t want their games to be played through the cloud, believing that it could negatively affect the experience of regular players. It could also be that they’re planning on launching their own cloud-based gaming platform, and don’t want this hampering their future plans.

Last Updated: February 12, 2020

8 Comments

  1. Son of Banana Jim

    February 12, 2020 at 14:11

    Activision Blizzard… If scum had a different name.

    Reply

  2. D@rCF0g

    February 12, 2020 at 14:23

    The cloud is the future! It will just take a few failures before a success arrives! Somebody, whether existing service providers or unborn ones, will create a platform that is successful, and then everyone will jump on board. Just look at VOD!!!!

    Reply

  3. Hammersteyn

    February 12, 2020 at 13:33

    Scary how easy it is to just take things away. Just another reminder that you pay to access digital goods, you don’t own squat.

    Reply

    • Pariah

      February 12, 2020 at 13:33

      Wait, they’re copyrighting exercise moves now too?

      Reply

      • Hammersteyn

        February 12, 2020 at 13:33

        XD
        They should copyright burpees and planking as well.

        Reply

  4. HairyEwok

    February 13, 2020 at 08:53

    This is why i still prefer the physical copies, at least you can keep that data on the disc, and i doubt they will go to each and every persons house to take it away. Digital just made it more easy for developers to control who can use their content and who can’t.

    Reply

    • Son of Banana Jim

      February 13, 2020 at 10:23

      Yep, one of the reasons I’ll resist game streaming, and probably just become a retrogamer if it becomes the norm.

      Reply

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