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Roller Coaster Tycoon Just Got More Real

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Atari has sent out a press release confirming that they are working on a 3D version of the awesome classic, Roller Coaster Tycoon, sorry Nintendo 3DS version. It was plenty of fun on a PC, the portable version, with or without a second stick, might not be as much fun. We’ll find out next year. Check out the trailer at www.rollercoastertycoon.com and the full press release follows…

It certainly sounds like it’ll be packed full of features and new-comers to the franchise will probably get many hours of fun out of it. Trying to manipulate your custom roller coaster design on a small screen might leave gamers a little frustrated though. It might be worth having an external roller coaster designer (web based even?) and leave management gameplay and visuals to the 3DS.

Los Angeles, CA — September 7, 2011 Since its inception in 1999, Chris Sawyer’s original RollerCoaster Tycoon and its sequels have captivated audiences with a gaming experience that put a whole new spin on the world of theme parks. Now, 12 years later and over 11 million units sold, Atari, one of the world’s most recognised publishers and producers of interactive entertainment, is bringing RollerCoaster Tycoon back with a captivating 3D gameplay experience! Next year immerse yourself in the pinnacle of all theme park simulators with RollerCoaster Tycoon 3D, tailored exclusively for Nintendo 3DSâ„¢. 
“RollerCoaster Tycoon 3D marks the return of one of the most popular game franchises and delivers an innovative, robust and unrestricted theme park simulator to the next generation of Tycoon fans,” said Jim Wilson, CEO of Atari. 
From constructing the wildest roller coasters to picking out the perfect spot for your stores and amenities amidst jam-packed crowds, you can finally enjoy the classic RollerCoaster Tycoon experience on a handheld device for the first time ever.
Complete creative freedom with intuitive and streamline controls
Fully enjoy the features that made the beloved series popular: a deep coaster construction system and robust theme park customisation. Design the wildest, most imaginative roller coasters through the “Coaster Creator” option using a user-friendly, touchscreen toolset and a wide array of upgrade possibilities and themes at your disposal.
A deep and immersive management simulation experience
The world of RollerCoaster Tycoon isn’t just about creating roller coasters; managing theme parks is paramount to keeping finances flowing to build even more! This latest installment takes the demanding management simulation from the series and compresses it into a handheld form, creating a challenging yet manageable take on the genre for players of all ages.
New gameplay mode with special unlockable content
Completely new to the series is the “Coaster Story” mode, which blends together tutorials and park challenges into a cohesive and entertaining narrative. Choose your own player character and set off on a journey around the world to expand your roller coaster empire. As you progress, you’ll unlock tons of unique attractions, themes, amenities and more.
§ Jump straight into “Park Sandbox” mode and take control
Players who want to get right into the action can quickly jump into the open-ended “Park Sandbox” mode and play RollerCoaster Tycoon 3D the classic way, where the only thing that matters is just how far you can take your own theme park. With the advanced networking capabilities of Nintendo 3DS, sharing your park creations is now easier than ever!
Developed by n-Space, RollerCoaster Tycoon 3D will be available in 2012.

Source: gonintendo

Last Updated: September 9, 2011

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