Deus Ex Human Revolution from Eidos Montreal is a great game, which we’ve heaped lavish praise upon. If there was one criticism to be laid upon it, it would be the boss fights. That’s not to say that the boss fights were terrible, too difficult or not fun in their own way – it’s just that they flew in the face of the game’s whole dynamic. Word that they were outsourced to another company didn’t make things any better.
Eidos Montreal has the opportunity to make amends with the upcoming “Missing Link” DLC though – and it’s doing the add-on’s boss in-house – and it sounds like it’ll be a much more interesting experience.
"We have a boss battle at the end, but it’s different from the main game boss battles," producer of The Missing Link DLC Marc-Andre Dufort said to Eurogamer."You can actually not kill the boss. You can do a non lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It’s more of a bigger challenge than a standard boss fight like we have in many games."
"Everything was done in Montreal at Eidos," he continued. "It’s a lot less frustrating. But it depends on the way you play. If you played more combat in the main game, you probably didn’t have any trouble dealing with the boss fights. So we allow the adaptation of the way you play for that particular boss fight."
Some people – especially those playing pure stealth – found the bosses in the game frustrating. Dufot understands the frustration.
"I was playing more of mixed stealth and combat style, so I had some good weapons in my inventory," he explained. "I didn’t have a lot of trouble dealing with. No, I didn’t get any big frustrations dealing with them. But I can understand people playing more stealth style having some frustration dealing with those bosses."
Last Updated: September 26, 2011