Even Bioware is struggling to adapt to the new Mass Effect 3 difficulty setting

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The Grim Reapers will never take me alive.

So last week brought with it news of yet another free expansion pack for Mass Effect 3, labelled “Earth”. New classes, weapons and stages has become the norm with these additions from Bioware, but Earth is bringing something else with it as well, in the form of a dangerous new difficulty setting.

How difficult is it? It’s so hard, that only a handful of Bioware developers have even managed to survive a session on Platinum difficulty.

“Platinum is so hard that only a handful of people at the office itself have ever beat it,” BioWare’s Mike Gamble told Gamespot at San Diego Comic Con. “We know that the players have been getting better and better since we launched.”

Gamble elaborated on how the new DLC would make gamers focus on tighter gameplay and agility, in the new, more confined maps. “You’ll notice that the Adept and Infiltrator classes are all over the place. The rolling and the diving and whatnot is very, very quick compared to some of the other classes. There’s also a teleport option for some of the classes”, Gamble said.

For those of you unfamiliar, Mass Effect 3 currently has three difficulty settings for multiplayer, which can influence your galactic readiness rating. Those levels are:

  • Bronze – Challenging, but doable.
  • Silver – What did I ever do to deserve so much pain?
  • Gold – You’re trying to kill us with conventional bullets? That’s so cute!

With Platinum mode, I’m guessing that the game tells you to go screw yourself, activates cheat codes and writes slanderous messages about your mother on Twitter. It’ll be on PC, PS3 and Xbox 360 tomorrow, while those European territory PS3 owners (That’s us!), will have to wait until the 18th.

Last Updated: July 16, 2012

Darryn Bonthuys

Word-slinger at Critical Hit. Inventor of the macho Swiss gym chocolate known as Testoblerone. That's...that's about it really.

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