Activision’s creepy new Face tech

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It seems that just about everybody’s been working on new face rendering technology. We’ve seen creepy CGI faces from Nvidia, and creepy old faces from Quantic Dream. Now take a gander at Activision’s new real-time face-rendering tech, which they showed off at GDC this week.

Take a look:

Now the interesting thing here is that unlike other demoes, this isn’t running on some pie-in-the-sky supercomputer; according to Activision it’s running on a two year old laptop. they say that on a GeForce GTX 680, in DirectX 11, this all works at up to 180 fps.

“We will show how each detail is the secret for achieving reality. For us, the challenge goes beyond entertaining; it’s more about creating a medium for better expressing emotions, and reaching the feelings of the players,” said  Activision tech director Jorge Jimenez in a blog post

It’s really pretty impressive, though worth pointing out that while this all runs right now, there’s little chance of it showing up in a game soon; this is done without things like physics, or well, game. and of course, there’s the lack of hair.

The most surprising thing of all, of course, is that Activision’s actually got some new tech.

Last Updated: March 28, 2013

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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