Home Analogue Controls : Poor Man’s Mouse, says Brink Developer

Analogue Controls : Poor Man’s Mouse, says Brink Developer

2 min read


In amongst the petty fanboy console enmity there exists an aspect of elitism. There are people who spend their lives – for the sake of some sort of internet posturing – trying to prove to everyone else that they’re superior. This console elitism is overshadowed though, by the snobbish elitist attitude of a margin of PC gamers. Justified or not, there will always be that PC gamer who’ll loudly exclaim that the PC version offers higher graphical fidelity, or that mouse and keyboard pwnz0rizes controllers.

These points that they regularly – and sometimes forcefully – bring up in console players’ grills are of course absolutely true. Richard Ham, Brink Developer weighs in on the control issue, saying : “No matter how hard we work on it to make the perfect analogue stick controls – and as an aside we have got really good analogue stick controls – it is a poor man’s mouse at the end of the day.”

He further elaborated :

“Obviously it goes without saying that on consoles it is going to be pegged to the maximum resolution that the consoles can handle,” he said. “Whereas on PC, the sky’s the limit, depending on what your rig is. There is no choice about it.

“I would be laughed out the room if I were to sit here and say ‘yes of course the console games will look just as good as the PC version’. The PC version will always be king because it can always adapt and keep on building if you have got the money.”

While I agree with regards to the graphical superiority of the PC platform – provided you have the right hardware, of course – the one of control is completely subjective. While there is not doubt that a mouse is more accurate, that does not make it the better control option. When I play FPS games on my PC, it feels like I’m playing a high-octane point and click adventure, where the object is to click on enemies. With a controller, I may not have pin-point accuracy but actually pulling on a trigger on my controller offers me a greater sense of immersion.

Source : Videogamer

Last Updated: September 11, 2009


  1. Nick de Bruyne

    September 11, 2009 at 14:42

    Not to mention that you can do it sprawled out on a couch.


  2. spl0it

    September 11, 2009 at 14:45

    Eggcactly, nothing beats gaming on a couch, and when I’m finished I dont even have to move, I press one button and them I’m watching TV


  3. Fox1

    September 11, 2009 at 15:07

    A mouse has no vibration feedback :tongue:


  4. easy

    September 11, 2009 at 15:16

    i couldn’t live without my console loving, but nothing to date has beaten the mouse/keyboard set up!
    speed, accuracy and key binding… you can’t ask for more.

    anyone who disputes thats probably choose consoles because they couldn’t cut it in the pc arena.

    analogue controls are for lazy gamers 😉 :biggrin:


  5. spl0it

    September 11, 2009 at 15:43

    I’d rather be comfy than accurate :sleeping:


  6. easy

    September 11, 2009 at 15:55

    and i’m sure it shows :pinch:


  7. Vdub

    September 11, 2009 at 16:22

    I dont know about you guys, but i get a bigger sense of accomplishment if i do a snap head shot with a controller than if i did it with the keyboard/mouse setup. (and i’m a PC gamer)


  8. Goose ZA

    September 11, 2009 at 16:49

    Yeah, pulling the trigger feels much better than clicking a mouse =)


  9. V@mp

    September 12, 2009 at 17:37

    You do realize that this is the 21st century.
    Connecting your pc to your tv is no more work than
    connecting your console.
    I play my pc games on my tv too…while lying on the
    bed :tongue:


  10. dreamhunk

    September 13, 2009 at 02:51

    you can’t play a TBS,TBT,RTS,TBRPG and other genrs on a console. It just can’t be done.

    yea think fo pc gaming like borg and consoles gaming like the ice queen.

    think of pc gamer as the borg and get the picture :biggrin:


  11. eXp

    September 13, 2009 at 17:29

    Console gamers don’t watch Star Trek 😉
    That fact alone beats everything else.


  12. Abe

    September 13, 2009 at 21:10

    Sure PC’s offer graphical superiority, but how good can you push the grpahics on MGS4 on the PC?…Oh wait :angel:
    And yea I agree it takes a far greater level of skill to be good on a controller as opposed to a mouse.


  13. Fruitbat

    September 14, 2009 at 02:41

    Timesplitters 2 uses analogue control, and I was a better crackshot than I ever was with any PC FPS, no matter how much I practised. You couldn’t turn as fast, but on manual aiming the sheer fluidity and perfection of TS2’s setup made it an absolute joy to play, fluid and natural and oh-so satisfying.

    Oh yeah, and then there’s all those sports and action and adventure and beat-em-up and racing and platforming games (you know, that constitute enormous swathes of the console market) that are infinitely better on a control pad than a mouse or keyboard.

    So no, fat PC nerd, the analogue stick is not the poor man’s mouse.


Leave a Reply

Your email address will not be published. Required fields are marked *

Check Also

NZXT’s H1 PC case finally recalled for being too spontaneously flammable

PC hardware is expected to do a lot at any given time, but at the bare minimum, users do r…