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Bioshock Infinite: Windows Into Other Worlds

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Bioshock Infinite has been one of our most anticipated games for a while now, so much so that it even won our Best of E3 award. If you have been living under a rock for the past few months and dont know what Bioshock Infinite is about, I feel my E3 Bioshock Infinite round-up will suffice.

Previously known as “Project Icarus” Bioshock Infinite is the third game in the series and takes place on the Steampunk Air-City of Columbia. We found out in our exclusive E3 demo that Columbia was meant to be a foot-hold for a new American order, but things (as you would expect from a Bioshock title) went balls-up. The story is rich, colourful and takes the FPS genre to new heights and shows the world that we don’t have to accept the MW3 and BF3 viewpoint; we can look beyond the red-dot scope and see a far bigger target; In this case, Bioshock Infinite.

Now Irrational Games’ creative director Ken Levine has released a new video where he discusses Elizabeth’s ability to manipulate tears, and how tears influence the gameplay. Check out the video after the jump!

For more info on the game, make sure you check out Geoff’s E3 hands on here: E3 2011 Live Coverage : Bioshock Infinite

Last Updated: June 24, 2011

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