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Call of Duty Elite Service Suffers From Launch Issues

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If you were one of the many gamers who picked up Call of Duty: Modern Warfare 3 yesterday, then there is a good chance that you tried to sign up for the new Call of Duty Elite stat-tracking service… and failed miserably.

Don’t worry, it wasn’t your fault all along… it had something to do with the 6,234,745,267,023,094,541,615,732 or so people that were trying to sign up at the same time as you.

More after the jump.

Beachhead Studios’ Chacko Sonny (you can’t make names like this up) had the following, rather familiar story to tell us in a report from GameInformer:

“Registration requests for our new live service Call of Duty Elite are exceeding even our most optimistic expectations, which is creating a bottleneck and some players have not been able to register”

“We have already registered hundreds of thousands of players and we are working around the clock to increase our capacity as quickly as possible.”

OK, I get that DICE and EA were caught with their pants down at the launch of Battlefield 3 with server overload but I mean this is Call of Duty, the biggest selling franchise in history… how do you not expect a quadrillion-zillion people to rush in and overload the service, especially when they ran a same-day global launch.

The good news is that it will be all sorted shortly and that your gameplay data is safe, so it’s you, it’s them and all should be hunky-dory in no time. So good ol’ Chacko reckons to: “enjoy the game, start ranking up and we assure you we are working around the clock to accommodate every player who wants to be a part of Call of Duty Elite as quickly as possible.”

Catch you all on the battlefie… hmmm… that phrase doesn’t seem appropriate for this post for some strange reason.

Last Updated: November 9, 2011

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