Assassin’s Creed Unity has been a massive disappointment on many fronts. Not only are the story and characters dull, the game is riddled with horrendous bugs, a frustratingly terrible framrate and random hard crashes. Ubisoft has been poking and prodding to see what will fix things, resulting in a massive patch that finally went live yesterday.
According to Ubisoft, this should fix the majority of remaining issues lingering in the game, focusing especially on performance woes. In fact, they’ve had to go back and re-design Paris (sort of) to get things running smoothly again. In a nutshell, here’s what’s been patched up.
- Performance & Stability: Frame rate drops, game crashes, lost progression
- Gameplay: Navigation, lock picking chests
- Online: Connectivity, matchmaking, companion app
There is, of course, a lot more to it than that, so feel free to scrounge through this rather lengthy change log that Ubisoft posted as well.
The patch is quite massive too, weighing in at 6.7GB on the PS4. On the Xbox One though, it’s another sad story entirely. Something went wrong with the patch itself, prompting players to download a 40GB update. Sadly, that’s an accurate figure, after Ubisoft confirmed that the patch mistakenly replaces files it already has. If you’re lucky enough to have the disc version, you can uninstall and re-install the game to get the correct, smaller patch size. If you bought the game digitally, you’re out of luck for now.
It’s infuriating that Ubisoft has somehow managed to mess up patch implementation now as well. I know for sure that I’ll never download a 40GB patch for Unity, so here’s to hoping that the workaround is actually feasible. Have you already given up on this year’s new generation Assassin’s Creed?
Last Updated: December 17, 2014
Victor "Vicky" Moolman
December 17, 2014 at 09:19
Well there goes my internet cap
December 17, 2014 at 09:25
HAHAHAHA! How big was the base game? XD