Deus Ex creator Warren Spector is now in charge of System Shock 3

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Warren Spector joins System Shock 3

System Shock 3 is happening. That much was made clear by developers Otherside Entertainment who revealed the highly anticipated sequel to the 90s cult classic late last year, along with a progress report on their already well into development Ultima spiritual successor, Underworld Ascendant. Yesterday, however, the project got infinitely more interesting.

Veteran game designer Warren Spector has announced that he has joined Otherside Entertainment as Studio Director, overseeing the development of a sequel to a series he helped initially create. Spector’s return comes after a three year break from game development, during which he pursued academic research and held small advisory roles within Otherside.

“I’ve loved working with students as Director of the Denius-Sams Gaming Academy in the University of Texas’ Moody College of Communication. But when the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shock universe once again, helping to bring these games to a 21st century audience, I just couldn’t say no. Working on System Shock was one of the most fulfilling things I’ve done in my career and it’s hard to describe how much I’m looking forward to sharing with players what SHODAN has been up to since the last game was released.”

Spector’s last gaming venture, the Epic Mickey franchise, might not have been the swan song he had hoped to finish his career one, but his contribution to this industry can’t be understated. Specter played a big role in shaping the Thief franchise of old, as well as creating both Deus Ex and the original System Shock with Looking Glass Studios. Otherside founder Paul Neurath actually worked with Spector at Looking Glass, making this System Shock sequel a homecoming of sorts for both.

Otherside Entertainment is now quickly collecting a stellar team of development veterans to work on both of their project, with Spector joining the likes of Nate Wells (Art director on BioShock Infinite and The Last of Us), original System Shock lead designer Tim Stellmach and more. If you weren’t paying attention to Otherside and their revivals of classic franchises, now might be the time to start peering over the wall with some excitement.

Last Updated: February 18, 2016

Alessandro Barbosa

You can all call me Sandy until I figure out how to edit this thing, which is probably never. Sandy not good enough? Call me xXx_J0k3R_360degreeN0Sc0pe_xXx. Also, Geoff's a bastard.

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