Diablo 4 crossplay multiplayer is a primary goal for Blizzard

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Let me paint you a picture: It’s the early 2000s, and my small dorpie is finally waking up to the idea of the Internet. Looking to jump into that craze, a few small shops started opening up Internet Cafes and they were brilliant. Half-Life’s fantastic multiplayer may have been my first slice of LAN action (who remembers emptying an entire clip of ammo and an explosive round into friends?), but playing Diablo 2 with friends was life-changing stuff.

Our cafe of choice was running the game and its Lord of Destruction expansion, and we’d managed to find a way to play at home and bring our character save-games with us to continue the fight across Sanctuary as a team. My Druid was totes useful in those dungeons. Times changed, and when Diablo 3 eventually came it was with the promise of being able to join friends from home and avoid having to spend Friday night in a dingy cafe while the Greek owner smothered you in cigarette fumes as he struggled to stand the appeal of the “TV games” we were playing.

That promise eventually worked (Ah Error 37 you annoying bastard), with Blizzard expanding to console in the years to come. For Diablo 4, Blizzard wants to take multiplayer even further, eventually merging the realms of PC and console together into one glorious crossplay session. “We’re very excited about cross-play,” Diablo 4 executive producer Allen Adham said to The Telegraph.

There are technical details and details to work through with the first parties, but it’s our goal to get to cross-play.

Seeing as how Diablo 4 is aiming to create a more connected world, that move makes sense. In an age where PlayStation, PC and Xbox One communities can play and slay together across world events and more dangerous dungeons, having a few keyboard warriors to carry my PlayStation ass with their quick reflexes will probably be for the best.

How said crossplay is going to work on the more competitive side of Diablo 4, is something that Blizzard is remaining schtum on for now. Although with a new console generation around the corner, I’m curious to see if Blizzard will managed to bridge not only the divide between platforms but generations as well.

Last Updated: November 7, 2019

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