Home Gaming Dragon Ball XenoVerse’s latest patch ups the power level cap

Dragon Ball XenoVerse’s latest patch ups the power level cap

2 min read


I think its safe to say that after several duds on old-gen, the Dragon Ball franchise is once again ready to kick some ass and stretch the credibility of a countdown timer even further than before. The game worked on multiple levels, recreating the feel of the show with some neat visuals and time travel that resulted in various wibbly wobbly timey wimey explosions. Like any game with an online component however, it’s getting patched. And that patch is going to raise your power level even further.

The latest patch will now raise the level cap from 80 to 85, which throws in 15 new skill points to allot to whichever discipline strikes your fancy. Personally, I’m a fan of ultimate attacks, so I’ll be plugging even more points into those finishers. The patch will also ready the game for the second wave of DLC, dubbed the GT Pack 2 which arrives next week.

“Warning” events will now also increase in frequency in Parallel missions, which is good news for anyone who is farming for Dragon Balls. Here’s the full list of changes from Bandai Namco:

  • Increased level cap from 80 to 85
  • Incident rate of WARNING during parallel quests has been increased.
  • The position where players come back in Toki Toki City has been changed. After cleared parallel quests, now players will be back near “Time Machine Station” in Toki Toki City.
  • The position of Masters has also been changed.
  • Changed the spec when disconnected from XENOVERSE servers. When players are disconnected from XENOVERSE servers, they still can play offline mode, now. (before this update, users had to be back to title screen)
  • Although Time Space delivery and Campaign events won’t be available, online battles and parallel quests will be still available from each online reception.
  • Countermeasure against cheating: Players who have been employing various cheating techniques will not be able to log into multi-lobbies or join online battles or parallel quests.
  • Some rules during online battles have been changed:
    -During endless battles, capsules cannot be used.
    -Communication delay during online battles has been reduced.
    -Made adjustment on time patrol, battles and parallel quests
  • Added version information on title screen

I didn’t even realise that players could cheat the game. Huh, go figure. As usual, the actual DLC will cost you a few bucks, around $10 if you’re keen on it. That’ll unlock new characters such as Mira, Towa, Eis Shenron and Nuova Shenron. It’ll also unlock a few new Parrallel Quests and masters, plus various other cosmetic goodies.

It will not however, unlock The D’s Big Bang Attack, no matter how much I threaten Bandai Namco with big talk that I cannot possibly back up in any way whatsoever. You win this round Bandai Namco.

Last Updated: April 9, 2015


  1. Hows the online functionality now? Read a lot of reports about people not being able to log into the servers.


    • The D

      April 9, 2015 at 14:48

      I haven’t been on in a week, but it worked fine for me.


    • b1nd3r

      April 9, 2015 at 15:44

      a month ago or so the game was unplayable with constant dc`s or no connection at all. Jammed alot on the weekend and didnt have 1 problem online included


    • Drake

      April 9, 2015 at 18:47

      I’ve been playing for about a month. I get an error when trying to log in on rare occasion, like once a week.

      And about 75% of the time when I try to join an online battle the connection fails (triggering an irritating bug in the process where if you try to do an offline PQ after that, it will skip the character selection screen and remove the “return to char select screen” option from the pause menu. Returning to the city by winning or quitting fixes the bug).
      20% of the time when I try to join an online battle I get kicked immediately. Apparently it’s not a connection issue, just that people are too stupid to create a private room when given the option to do so, so they kick everyone they didn’t invite. Trolls.
      The other 5% I have no issues.


  2. Hammersteyn

    April 9, 2015 at 13:48

    The D’s Big Bang Attack? Pfffffffft


  3. Admiral Chief asked for this

    April 9, 2015 at 14:17



  4. Drake

    April 9, 2015 at 18:28

    The not getting kicked if the connection gets lost thing concerns me.
    There was a bug before where if you play offline the game doesn’t remember everything you do. Example, myself and some others fought a particular Piccolo mentor mission and won, it said we got the ability drop, but we didn’t, thus locking us out of one of the all abilities trophies (didn’t know at that point that you can redo mentor missions when the mentor is done. Not sure if that would have given me the skill anyway. I just downloaded my backup save from PSN and tried again online).
    Ever since then, I never risked playing offline again. That’s the PS3 version by the way.

    This list of changes is also not complete.
    – I read somewhere that they nerfed the androids’ ultimate (that big green AOE shocking spinning thing that has a terrible drop rate) and death ball. Not sure if that’s true.
    – But they did mess with the “Ki Blast Cannon” ability that Gohan&Videl give you. It no longer matches its own description. I’ve confirmed this as I was coincidentally training with that ability before and after the patch.
    – Also, the DLC PQ missions were renamed from “Events” to “New PQs” or something like that (writing out of memory as I haven’t played today).


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