Home Gaming EA drops more teases for Star Wars: Squadrons ahead of tomorrow’s official reveal

EA drops more teases for Star Wars: Squadrons ahead of tomorrow’s official reveal

2 min read
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Star Wars Squadrons (2)

We’re…(checks Wikipedia)…this many years into EA’s monopoly on making Star Wars games and while things are slowly and finally getting better, I can’t believe it has taken this long for someone at the company to realise that the gaming industry has been in dire need of a new dedicated starfighter game set in that particular stretch of the very far away galaxy.

A genre that is finally making a comeback thanks to the likes of Everspace 2, Elite: Dangerous and Star Citizen hahahaha I can’t type that last one with a straight face. If there’s a galaxy out there just waiting to be littered with the debris of rebels spaceships and Imperial cruisers, it’s a Star Wars one. And said cosmic littering is around the corner, as EA’s preparing to properly reveal Star Wars: Squadrons this week.

Leaked ahead of schedule last week on the Xbox store, EA took to Twitter with a better tease for the game, which features images decked out with the legends of “Pilots wanted” and “Remember why we fly”. Take a gander!

Well alright then! I’m curious to see how the game operates, as the closest taste we’ve had to a modern-day revival of Rogue Squadron has been the Battlefront II mode of Starfighter Assault. That arena was a sight to behold, epic in multiplayer scale and surprisingly fun. If it was the petri dish for what EA had planned for Squadrons, then I’m ready to finally chuck my boxed copy of Star Wars: Jedi Starfighter into the bin and move on forward into the future.

Star Wars at its best has always been encapsulated by tense dogfights and interstellar aerial anarchy, with games such as Rogue Squadron, TIE Fighter Assault and Star Wars: Starfighter being great examples.Whatever it is that EA has planned, you’ll be able to see it in action during their dedicated Not-E3 livestream, provided you feel like getting up at 1AM to do so (Americans get a far more palatable timezone hour of 8AM PST/11AM EST to watch it).

I’ll do so in the morning because it’s A) winter and I’m freezing my nipples off and B) I’m not sitting through a FIFA presentation again in the dead of night. This is Lazy Git, clear for landing into my toasty warm bed.

Last Updated: June 15, 2020

7 Comments

  1. Ok how much for the game and how much more are they going to try milk with MTs

    Reply

    • Hammersteyn

      June 15, 2020 at 10:23

      “Whales” Wanted. Tune in tomorrow at 4pm for the reveal:

      Remember how fuel was suddenly a thing in TLJ, would be a shame if they charged extra for space fuel.

      Reply

      • Guz

        June 15, 2020 at 10:47

        Don’t even….┬─┬ ノ( ゜-゜ノ)…….charge for fuel…….(╯°□°)╯︵ ┻━┻.

        Speaking of whales, could always wait for star citizen

        Reply

  2. Original Heretic

    June 15, 2020 at 09:26

    The worst part of winter mornings is that first touch of the porcelain throne on a warm rear end.

    Reply

    • Guz

      June 15, 2020 at 10:17

      You need to get one of those fancy Japanese toilets with the pre heat function, a wooden seat or……wait for it….. a knitted toilet seat cover. yes they do exist

      Reply

    • Hammersteyn

      June 15, 2020 at 10:23

      Cover the seat with 2ply toilet paper, why yes. I am a multi millionaire.

      Reply

  3. Rasto

    June 18, 2020 at 10:50

    “A genre that is finally making a comeback thanks to the likes of Everspace 2, Elite: Dangerous and Star Citizen”, thinks Critical Hit, and adds “hahahaha I can’t type that last one with a straight face”.

    Michael Schade, CEO of Rockfish Games, explains:
    “Thanks to the great commercial success of our debut title on PC and console, we now saw the chance of making the fast-paced open-world space shooter that we had always wanted to make. However, we also knew we would not be able to compete with space game juggernauts like Elite:Dangerous and Star Citizen, so we had to come up with a hook that would set Everspace 2 even further apart from its peers, without blowing our budget and, ideally, living up to the “one-more-run” character of the predecessor. “
    https://powerup-gaming.com/2020/06/16/everspace-2-interview-with-rockfish-games-ceo-michael-schade/

    Let’s see if Critical Hit will approve this comment this time.

    Reply

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