With HD-Gate not having a clear resolution in sight on the Xbox One and Playstation 4, it’s good to know that there will be some games out there that can pump out plenty of pixels ona next-gen device. Such as EA’s upcoming UFC game, which will hit you square in the face with all that 1080 fidelity that you’re craving.
Speaking to GamingBolt, EA UFC creative director Brian Hayes explained that the game would be throwing jabs in proper HD at 30 FPS. “UFC is running at 1080p. The game sim is running at 60 FPS, but rendering at 30 FPS with motion blur,” Hayes said.
From prior experience working on Fight Night Round 4 and Fight Night Champion, which rendered at 60 and 30 FPS respectively, we discovered that 60 FPS didn’t have a hugely beneficial impact on gameplay, but motion blur had an enormous impact on visual quality.
In fact, when we focus tested the two, the majority of people preferred the 30FPS experience with motion blur. So, as opposed to arbitrarily jumping back to 60 FPS for little discernible benefit, we decided to put those resources towards improving the visual presentation of the game in other ways.
Hayes actually has a point here. Back at E3, EA still explained to me how this UFC game would be less like a bunch of dolls grappling, and more authentic when it came to okes klapping one another. Because really, the only thing the consoles need to do, is pit two guys against one another, which frees up a ton of processing grunt that can be used to augment that action.
Last Updated: November 4, 2013
|was reviewed on PC|
November 4, 2013 at 15:03
November 4, 2013 at 15:04