EA would delay Star Wars: Battlefront if it wasn’t working

2 min read


Batman’s PC release has been a bit of a fustercluck, with the game being pulled from shelves leaving the mustard race to wallow in self-pity. The game should have been delayed on PC, and though that may have pissed a lot of people off, it would have pissed them off less than the pad PR that comes from having to recall a broken port. It’s something EA promises won’t happen with their impending Star Wars game, Battlefront.

Speaking to MCV (via Videogamer), EA’s Peter Moore said that EA would have no qualms with delaying Battlefront if it wasn’t meeting quality standards.

…”you can’t ship it if it doesn’t work or the quality isn’t right. You just bite the bullet. Trust me, shipping [Battlefield] Hardline in March was not the easiest thing to do from a business perspective, but it was the right thing to do from a player perspective.”

Battlefield Hardline was delayed from October 2014 to March 2015 so it could be “as great as it can be.” Unfortunately for EA, it couldn’t really be all that great. What they won’t let happen again though, is what we saw with Battlefield 4, which was launched in a semi-playable state, and then patched to be broken. It took months until Battlefield 4 was playable for many.

“We’d have no compunction, no hesitation that if something went wrong with Battlefront, if it wasn’t right, we would just push it.”

“But that’s not going to happen,” he continued. “The game is playable with 40-players already, and it is rock solid, so it ain’t going to happen”.

And it’s a better tactic, to be honest. While many will moan about a delay, they’ll end up far less begrudging than if they were the unfortunate recipients of a broken game. And if that’s the sort of thing EA’s willing to do with Battlefront, then Warner Bros. needs to take a long, deep look in the mirror.

Our own Alessandro went hands on with the game, and according to him, it’s worth waiting for.

Last Updated: June 26, 2015

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