Flamebait Friday Debate – You don’t deserve multiplayer unless you pay extra for it

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Video games are changing. Gone are the days when people bought games, played them for a while and then moved on. With titles like Call of Duty and Halo, we now see many gamers buy a title, play through the single player, and then literally spend the next couple of months playing the game.

You are getting hours, days, months and in some case even years of gameplay out of a single title these days, and there are some industry folks who think that you should start paying for that privilege.

The idea is quite simple: You are getting entertainment everyday, so you should be paying for it. The more you play, the more you pay. Activision have hinted at it, World of Warcraft is “living proof” that the business model is already working.

You want to play your favourite game everyday, they want to start benefiting from that fact. Are you prepared give up your hard-earned cash to keep playing? Is there a better way or are the money hungry bastards already making enough as it is?

Your opinion? Hit it.

Original illustration is credited to the incredibly talented Michael Dashow.

Last Updated: August 6, 2010

Nick De Bruyne

Video games writer, editor and critic since '08. Living and breathing video games, movies and cars since the 80s. Follow me on Twitter if you love tons of gaming talk, and @pennyworthrevs for fun stuff and links.

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