So you guys love talkin’g about your massively powerful PCS, making me feel completely inadequate with my puny laptop, do ya? Fine, here’s something to wipe that smugness from your faces! Crysis 2 was already a game that pushed PCs to breaking points when it released last year, and it looks like the sequel is going to spartan-kick the mightiest of rigs into a deep pit, when it arrives next year, according to Crytek CEO Cevat Yerli.
In the PC hardware world, the first question that any prospective buyer has when purchasing a new piece of equipment, is usually “Can it run Crysis?”. Yerlie believes that that joke shall once again be relevant for Crysis 3, in an EA-Hosted q&a session from Gamescom;
That joke will be resurrected again with Crysis 3, I’m quite sure about that. There are brutal expectations around the PC version of Crysis 3. So this time we promise to melt down PCs.
Yerli then explained how having to develop for multiple platforms made for an experience where achieving the bets possible visuals, was rather challenging:
There is unfortunately always in a multi-platform development that kind of compromise that we have to take, but at the same time we are trying not to take it, so we try to make sure that the PC version looks fantastic, plays fantastic.
This time we’re saying, ‘Okay, let’s not compromise the PC but let’s try to push the consoles so make the PC version happen.’
Right now, PCs are currently experiencing a hardware boom that has moved them light years of consoles in terms of raw graphical power, something that Yerli is well aware of. And after seeing that fascinating tech demo for the Crytek Engine, I’m pretty certain that the black market will be filled with brand new organs, from owners wanting the cash to upgrade their machines to reach the current visual ceiling.
Last Updated: August 16, 2012