Crank this one up to an absolutely awful technical design, Polyphony Digital are warning GT5 players in game that they may experience extreme slowness while playing a single player campaign or even navigating the menu’s thanks to â€˜extreme online traffic congestion’.
Yes unfortunately the fact that they didn’t adequately plan for the online surge has left the servers under extreme pressure and since the single player campaign and certain menu’s attempt to connect to the online system that now is also hanging.
From a system design perspective this is abysmal and there is no excuse for it. It’s software design 101 and they really should have planned for this.
The only advice right now is to disconnect from the PSN if you plan to play single player until they resolve the issues.
In related news I am getting sick and tired of these game companies not planning appropriately for online connectivity. It happens on both the Xbox 360 and PS3 every time a new AAA title is released and really this is ridiculous. It doesn’t take a brain surgeon to figure out how to properly plan for the early peak usage and then maintain the relevant capacity moving forward.
Last Updated: November 25, 2010