Halo: The Master Chief Collection is a massive gam:, four of ‘em to be precise. Its also got four games worth of updates, as 343 Industries have been polishing that collection since launch with patches and tweaks. Understandably, fans aren’t exactly happy over the regular need to update, and it looks like they’ll be getting a little extra sumthin’ sumthin’ to be placated with.
If you’ve booted up and played an online game of Halo: The Master Chief Collection before December 19, then congrats: You just scored a free month of Xbox Live Gold. 343 Industries and Microsoft have begun rolling out the extra month of online access right now, as their latest apology for Halo: TMCC’s many, many, many problems.
It’s the latest batch of extra content, as last year 343 Industries announced that players would also receive a reworked version of Halo 2’s Relic Map, as well as the entire campaign of Halo 3:ODST for free. While Halo: TMCC is working much better right now, it still isn’t time for pats on the back. Matchmaking isn’t exactly working as intended, and 343 Industries have announced that the latest patch is “undergoing further testing, and will be available within the next few days”.
According to the patch notes from Halo Waypoint, the game will hopefully focus better on “UI, matchmaking, game-specific multiplayer and campaign, controls, and stability”. Here’s the list of important bits:
- Improved matchmaking search success rates.
- Made an update to reduce instances of “Awaiting Privileges” matchmaking errors.
- Made an update to ensure player counts more reliably match the expected numbers for each playlist.
- Fixed an issue where player would sometimes appear to be searching in an incorrect “FIND GAME” screen.
- Added countdown sound effect to the voting timer.
- Made several improvements to party joining through the in-game Roster.
- Made an update to ensure that the mute icon is visible while in Matchmaking.
- Fixed an issue in Halo 4 where players could equip the same weapon as their primary and secondary weapons.
- Made several improvements to stat tracking for Halo: CE, Halo 2, Halo 3, and Halo 4.
- Made changes to Halo 3 and Halo 4 scoring to ensure that players are not penalized for destroying empty vehicles.
- Made stability improvements across multiple titles for campaign and multiplayer.
In order to placate fans right now however, I offer this rather amusing video instead:
Last Updated: January 19, 2015