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Is the PlayStation Move as accurate as a surgical simulator?

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SurgerySimulator

The latest news out of the Sony R&D lab is from Richard Marks who claims he was recently speaking to some surgeons who stated that the PlayStation Move felt very simular to their $100 000 laparoscopic surgery simulators.

Now I’m no surgeon and I will happily be proven wrong but I struggle to believe that the PS Move is anywhere near as accurate as a $100 000 surgery simulator.

I have had a fair amount of hands on time with the Move and I am still to this day very impressed by it’s accuracy and tracking ability but it isn’t perfect. There is a noticeable, but not important in gaming, delay and the accuracy while exceptional I feel falls short of an exact 1-to-1 matching.

The Move is also a fair bit chunkier than your standard and not so standard surgical equipment and I just don’t see it ever replacing a surgical simulator.

So was Richard lying when he said what he did? I highly doubt it, I suspect he had a surgeon friend play with the device and the guy then said “Hey this is like those surgical simulators we use” referring to the virtual reality or augmented reality ability.

However if I am wrong then the guys who make the $100 000 surgical simulators are about to go out of business and Sony would have guaranteed themselves another 20 sales…

Source: Videogamer

Last Updated: July 28, 2010

3 Comments

  1. 9009pc

    July 28, 2010 at 15:47

    Laparoscopic surgery, is a modern surgical technique in which operations in the abdomen are performed through small incisions (usually 0.5–1.5 cm) as compared to larger incisions needed in traditional surgical procedures.
    ….
    Also attached is a fiber optic cable system connected to a ‘cold’ light source (halogen or xenon), to illuminate the operative field, inserted through a 5 mm or 10 mm cannula or trocar to view the operative field.

    the move can detect movements on the x and y axis smaller than a millimetre and a millimetre on the z axis.

    so the move would be able to pick up slightest mishap, can’t find how accurate the simulators are though. the size of the move controller like you said would be important. it could be like using a crayon to right on a page compared to a pencil. angle rotation seems to accurate as well but I don’t any specifics. for tracking purposes though the move is precise enough to be used.

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  2. Gavin Mannion

    July 28, 2010 at 22:03

    That’s interesting to hear, I wasn’t aware the Move was technically accurate to a mm…

    Reply

  3. 9009pc

    July 29, 2010 at 02:52

    couldn’t find the original video where anton (from sony’s R&D) explained it but play.com must have heard it as well in the second line of the review they mention true 1-1 sub-millimetre tracking. found it when searching for move accuracy.

    http://www.play.com/Games/PlayStation3/4-/10667267/Playstation-Move-Motion-Controller/Product.html

    I found stuff about the texture mapping in these simulations being sub-millimetre, so may be the simulator can go smaller than that.

    Reply

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