Kinect 2.0 has 10x the power

2 min read


Rare, one of the premier game developers in a generation past has now been relegated to making Avatar fluff and motion-controlled sport games, but at least in the future, those sport games will be better – because the Kinect that comes with the Xbox One is 10 times more powerful than the current one that’s busy gathering dust atop your TV.

According to Rare’s Nick Burton, New Technology Development Lead, Xbox One’s Kinect sensor has ten times the power of its predecessor. Rare would know, as they made Kinect Sports and its sequel, and is currently busy with Kinect Sports Rivals – which ditches the silly avatars – for the Xbox One.

According to Rare and Microsoft, the new Kinect  “can register a fingertip from three meters away, a feat that was impossible last generation, and its wider field of tracking means it can register more players and at closer distances.”

Apparently, how hard you rev your imaginary jet-ski’s handlebars  will determine how fast the thing goes, and could actually deliver on the promises made when Kinect was revealed in 2009. that said, I just can;t get excited about motion control, no matter how accurate it is. Without any feedback, haptic or otherwise, no matter how closely you’re simulating an action, it’ll never feel right.

There has still not been a single instance, not a single core game that isn’t dance (Dance Central 4 is really, really good!) or exercise related where Kinect has made a videogame fundamentally any better for me versus traditional controls. I really hope that this new iteration changes that; that somehow, it’s precision can make it “click” and we get meaningful motion-controlled experiences – but I’m not holding my breath.

Last Updated: July 24, 2013

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