Live vs PSN – COD 4

1 min read

So in the run up to Call of Duty 4 all the noise and rumours were about which one would look better. Now that it is out we can be quite confident that they are pretty much identical unless you are a 360 or PS3 fan then your one is obviously better.

However with the campaign only being 5 hours long and the main draw card being multi-player it seems that this game could be the perfect opportunity to compare online services. Though this may be slightly unfair since the 360 has at last count over 7 million people connected while the PS3 had 2 million. (unless my figures are wrong)

Much has been made about the fact that you have to pay for Xbox Live and the PSN is free. Call Of Duty 4 was launched across the civilised world on Friday (and America the previous Wednesday) on both platforms.

5 hours later and everyone was loading up multi-player…. So what happened next? The 360 gamers looked for a game, found one, and spent the rest of the evening wiping out half the planet.

The PS3 gamers sat their reading error messages. The problem it seems lay with the servers being overloaded and crashing due to the extreme load. What extreme load? Did it get hit with more than 2 million users? If not then the server team are to blame for not preparing themselves properly.

So did any South African PS3 players experience any problems? 360 guys?

The old adage still stands I feel, You get what you pay for….

Last Updated: November 13, 2007

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