I bought Kinect at launch. I’m not going to lie, it’s a bunch of fun – and it keeps my kids from being sedentary when they’re getting video game time. I think the hardware’s fantastic – it’s just the games at the moment don’t really appeal to me – and would likely not draw in many gamers who consider themselves â€œcore.â€
We’ve heard it before, but Microsoft is trumpeting a deluge of core titles for the full-body motion-sensing peripheral.
“There are many [hardcore games] coming,”Â Microsoft’s interactive entertainment senior producer Kevin Unangst told CVG. “This is sort of scratching the surface of what’s happening, but we’ve got Child of Eden here today, we’ve got Twisted Pixel’s Gunstringer… and certainly you’re going to see more.â€
“We’re not even a hundred days since we launched Kinect yet. It was very intentional with Kinect to go out and deliver blockbusters like Kinect Sports and Dance Central – games that resonated with a broader audience.”
One possible reason it’s taking so long for core games to show up, Unangst inferred, isÂ “we’re going to do it in a way that’s organic and natural to the game.” “We did not go out and say, ‘we’re just going to slap Kinect on and put that out there,’ we don’t want a bunch of add-ons – it’s got to make sense in light of the game,” he said. “There’s a whole host of things [for core developers], whether it’s voice control, face recognition and all the tech that Kinect makes possible. Now that we’ve got it in the hands of developers you’re going to see more and more core games. This is just the beginning.”
Honestly? Until I see them for myself, I’m not going to believe it. From the sheer volume of Kinect hacks we’ve seen, there is great potential for the device to deliver more gamer’s games. To be fair to Microsoft, Playstation Move – which is tailored to offer more core games – hasn’t really made much impact with less casual players.
Source : CVG
Last Updated: March 8, 2011