Home Gaming Mighty No 9 has been delayed again. Again.

Mighty No 9 has been delayed again. Again.

3 min read


I’ve been saying for ages now that the perpetual delays surrounding not-Mega Man, The Mighty No 9, have caused whatever initial excitement I had for the game to disappear. The game seems like it’s in development hell, with two full delays, and even a delay to its playable demo.

Would you believe it, the game’s been delayed again.

In a post on Kickstarter, Comcept’s Keiji Inafune has confirmed the game’s delay, citing issues with the networking code.

To the fans eagerly awaiting the release of Mighty No. 9,

Unfortunately, we have an announcement that will be very disappointing to all of you. In preparation for the February release of Mighty No. 9 we have been working hard with our partners to resolve any network issues and porting work necessary to publish Mighty No. 9 on the various platforms. However, the issues relating to the network modes were more critical than expected, and it has become apparent that we will need to delay the game from its February 9th release date. We have been working up until the very last moment to resolve these issues in order to make the February release, but it has become clear that we no longer have enough time to fix the issues and have everything prepared for release.

The game was scheduled for release next month. Now though? Spring 2016. I wouldn’t be surprised it if was delayed a fourth time, to be honest.

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.

Over the end of the year break and the beginning of 2016, the development staff has been working on these issues non-stop without break, and thanks to their hard work the end is in sight. We continue to make progress to resolve these last issues that have been holding up the release of the game on the different platforms.

Because we are constantly working on it in cooperation with all our partners, we want to wait and make sure that everything is confirmed to be ready before giving a new specific release date. But we expect it to realistically be in Spring 2016.

They’re perpetually apologising, but the damage has, I think, been done.

For this 3rd delay of the game, we have no excuses for disappointing our fans and especially our backers once more. We want to take this chance to express our sincerest apologies to everyone who has looked forward to the release.

Although we are far past our original release date, the release of Mighty No. 9 is still right around the corner. We are all working hard to make sure that we can finish and release the game to all of our fans as quickly as possible, and ask once more for your support of this project that we have created together over these last few years.

Last Updated: January 25, 2016

No Comments

  1. Umar

    January 25, 2016 at 13:06

    If they hadn’t tried and milk nostalgic Legends fans and tried to make MN9 and anime before it was even released, fans would still have some faith in them, but now, it’s just a complete and utter joke…


  2. Hammersteyn

    January 25, 2016 at 13:12

    Mighty No. 9 months to go then?


    • RinceThis

      January 25, 2016 at 13:25

      Is it a Cape Town resident? 0_O


    • Alien Emperor Trevor

      January 25, 2016 at 13:37

      At this rate Star Citizen will be released first.


      • RinceThis

        January 25, 2016 at 13:48

        That’s funny!


      • Ir0nseraph

        January 25, 2016 at 13:59



  3. RinceThis

    January 25, 2016 at 13:25

    Agreed. I was so amp for this, I am not anymore.


  4. Alien Emperor Trevor

    January 25, 2016 at 13:27

    So are you mighty disappointed or mehga disappointed?


    • RinceThis

      January 25, 2016 at 13:28

      Red card!


      • Alien Emperor Trevor

        January 25, 2016 at 13:33

        So what? 😛


      • Alien Emperor Trevor

        January 25, 2016 at 14:04

        WAIT! It should be called… MAYBE NO.9!


  5. Viking Of Science

    January 25, 2016 at 13:49

    How I See Might no.9 right now: https://youtu.be/1KZsdOwceYY?t=1m6s


  6. Pariah

    January 25, 2016 at 14:33

    Better this than a bug-ridden mess that’ll disappoint fans way more than a delay would.


  7. BakedBagel

    January 25, 2016 at 14:56

    Tell me again how this does not reek of a scam?



  8. Jim Lenoir (Banana Jim)

    January 25, 2016 at 15:05

    At this rate, we’ll see halflife 3 before not-quite-mega man


  9. CypherGate

    January 25, 2016 at 16:46

    Can someone explain to me why is there match making etc etc in a game that suppose to be a single player game only? Im confused.


    • Hammersteyn

      January 25, 2016 at 17:02

      Was thinking exactly the same, but I came to the conclusion it’s next gen so deal with it…. Still pisses me off though


      • CypherGate

        January 25, 2016 at 17:20

        They really should just create games like this as purely a single player game first and foremost. Once released they can decide if they want to add all that other nonsense in. Those extra stuff arent primary to the game. It pisses me off when I see things implemented thats not necessary and to make it worse it helps delay the release.


        • Hammersteyn

          January 25, 2016 at 17:59

          Like all things they probably thought it wouldn’t be such an issue…


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