Peter Molyneux demonstrated Milo and Kate at yesterday’s TED – Technology, entertainment, Design – talk on human systems.
It seems that Milo isn’t just a creepy virtual child locked in a digital world – he’s a creepy virtual child connected to a cloud computing system and is able to learn remotely. Just a tech demo? For the end of the world as we know it, maybe.
Milo, as far as the story portion of the â€œgameâ€ goes, is a child who’s just moved from the UK to New England. Demonstrated for â€œless than 15 minutes,â€ according to Forbes, the â€œgameâ€ showed scenes in which Milo argued with his parents off-screen. Milo’s mother and father, like most parents today, both work leaving Milo alone for long periods.
A volunteer player was seen talking to Milo about the argument and offering encouragement – helping ease his sadness. The volunteer cleared up Milo’s room for him while he was off-screen. Milo noticed this ad thanked him for his help.
The volunteer also taught Milo how to skip rocks and even asked Milo to squash a snail. After hesitating for a bit, Milo did just that. Creepy.
Molyneux revealed that Milo learns through a Cloud computing system, so as more and more people play the game, Milo’s intelligence increases. â€œThis is technology making use of collective intelligence for play,â€ said Molyneux. â€œThe world will end when machines become our sentient overlords,â€ I imagine he muttered under his breath.
Molyneux explained his reasons for making Milo and Kate: Firstly, to recreate memories of interacting with his father as well as to inject self into games.
â€œTV, music games, most of media, doesn’t include me and I loathe that,â€ said Molyneux. â€œI wanted to create a character that would notice me and look me in the eye.â€ â€œI love these revolutions and I love the future that Milo brings,â€ he continued.
Great. so because of Molyneux and his daddy issues, the world gets to be destroyed by robots. Thanks a lot, Peter.
Last Updated: July 14, 2010