The Witcher 3 is now under two weeks away, so it’s surprising that there’s still so many new features CD Project Red can wax lyrical about in order to build up even more hype. Monsters are a big part of the series (with you being a monster hunter after all), and even they have undergone a few big changes in the transition to the open-world. Changes which will make them far more formidable throughout your journey.
In a new video for the game, developers from CD project Red detail the process of creating new monsters, and how their inherent strengths and weaknesses effect how players will be able to approach them. Each mythical creature will have to be engaged with Geralt’s silver sword, but that’s the only thing they all have in common.
As you encounter more creatures, your Bestiary notebook will update with their strength, weaknesses and general attributes around certain areas. Drowners, for example, are buffed when near water – but also have a rather nasty tendency to evaporate when hit with the Igni Sign (or fire spell). A Werewolf, as another example, will have regenerative health – unless you manage to set off a silver bomb before you engage him.
I experienced this during my time with the game, where a particularly nasty Moonwraith me puzzled for a few minutes. The wraith was seemingly invincible to my silver sword strikes, taking hardly any damage regardless of our level equity. Turns out I needed to throw down Yrden, a trap Sign, to transform her from a spectral mirage into a more earthly form – allowing me to deal far greater damage.
All of this information will fill your Bestiary notebook the more you explore the world of The Witcher 3, which should keep first encounters with creatures just as surprising throughout. CD Project Red have really poured a lot into this system, which is a great way to address the sometimes lacklustre creature design of the previous title (where a silver sword was all you really needed).
The Witcher 3 is out on PS4, Xbox One and PC come May 19th. Pre-loads for pre-orders should be up in a few days too.
Last Updated: May 6, 2015