Home Gaming New content for Heroes of the Storm coming

New content for Heroes of the Storm coming

5 min read


Blizzcon took place this weekend and it brought a whole lot of new announcements and reveals for all of Blizzard’s titles. I of course had my eye on the MOBA side of things. Heroes of the Storm isn’t even out of Alpha, at least not yet anyways, but it will be receiving even more content in the coming months – new heroes, new battlegrounds, new competitive features, and finally, a move from Alpha to closed Beta

First up, here we have the new trailer showing off all this upcoming goodness…


There are four new heroes coming to the Nexus – Thrall, Jaina, The Lost Vikings (which are technically three different characters), and Sylvanas. If you’ve watched the trailer above, you would’ve seen the first three in action. Sylvanas will probably be added officially at a later stage. Here they are (via the Heroes of the Storm blog)

Crystal Maiden




For those who don’t know, The Lost Vikings are characters from one of Blizzard’s very first games, released way back in 1992. They are the most interesting to me, as they require intense micro skills to be used effectively. Each of the three bearded fellows can be controlled individually. Expect to see people pushing a lane, capping mercenaries, and collecting coins/seeds/skulls/tributes at the same time. Even worse, expect a really good Vikings player to capture the Dragon Knight alone.

I’m quite happy to see these heroes. It is so odd seeing Thrall off his mount though. I expect him to be on that wolf permanently only because I spent so much time playing the Warcraft III campaign. I can’t wait for him and the others to be added to the game.


Two new battlegrounds were announced – Sky Temple and Tomb of the Spider Queen. A third, Diablo-Themed Battleground has also been mentioned. It’s only a concept at this stage.

Here they all are (via another Heroes of the Storm blog post)

Sky Temple

Wtf why is egypt up in the sky

Sky Temple is the latest map we’ve created for Heroes of the Storm, and it is one of the new worlds that the Nexus is taking players to. It’s an incredible floating city in the sky full of amazing vistas, flowing aqueducts, and lush oasis greenery inspired by ancient Egypt.

It’s also full of danger. Keeping with the style of Sky Temple’s theme, all of its minions, mercenaries, towers, and more have been artistically reimagined to fit into the Sky Temple universe. This exciting new Battleground is currently available for play in the Heroes of the Storm BlizzCon demo, and we look forward to sharing more information about this Battleground with you in the near future!

Tomb of the Spider Queen

I hate spiders

During BlizzCon we also revealed a sneak peek of our first all interior Battleground, Tomb of the Spider Queen. This Battleground is still under development, but its grand halls and labyrinthine passages speak to a vast cavernous under-city which features regal structures, moody lighting, and a host of creepy corners… and spiders.


We know a lot of players have also been eager to see us bring worlds from classic Blizzard games to the Nexus, and we wanted to share an early glimpse at one of our initial concepts for an upcoming Diablo-Themed Battleground, which pits the legions of the High Heavens versus the forces of the Burning Hells!

Competitive Play

One thing Heroes has been lacking is any form of official, ranked matchmaking. This will no longer be the case. Ranked play will be added at some stage, along with a new draft mode (via this OTHER Heroes of the Storm blog post)

Ranked Play

That’s right; in a future patch, you’ll be able to find out how you and your friends stack up against the rest of the Heroes community by queuing up for competitive, ranked matches! With Ranked Play, you’ll be able to compete in two separate queues: Hero League and Team League. In Hero League, you can queue up as a solo player, or in a party of any size, and you’ll be given an individual ranking. Team League, however, requires a five player team, will allow you to create a dedicated, named team, and offers a separate ranking for each of your teams. In either league, winning games will help you soar to new heights in your attempts to ascend from Rank 50 to the coveted Rank 1.

Draft Mode

The excitement doesn’t end there, because we’ll also be implementing Draft Mode, which is a crucial aspect of Ranked Play. Before a ranked game begins, your teammates and opponents will take turns picking and counter-picking Heroes in real-time to coordinate your team compositions. You’ll also know which Battleground you’ll be playing on ahead of time, so work closely with your allies to build the team that you’ll use to execute your strategy and crush the opposition. What’s more, we’re also adding Draft Mode as an optional way to kick off your Custom Games so you can play however you like outside of matchmaking.

This for me is the most exciting part. I’d love to see where exactly I sit in comparison to those around me. Heroes of the Storm for me has been a nice, casual MOBA. Guess I can kiss those days goodbye, as the proper, competitive side of the game is finally being added.


These are some really nice additions to the game. If you still don’t have access, fear not. Heroes of the Storm will be moving to closed beta on January 13 2015. Sure it’s closed, but it means more invites will be sent out, and it’s also that one step closer to the official release.

Last Updated: November 10, 2014


  1. Ok time to spam some more HotS. Damn these dota tournaments for taking my game time and sleep.

    Also, lol @ alt text. xD


    • Ceyber, Hans

      November 10, 2014 at 11:59

      Do you play or just watch on Twitch like me?

      I can’t see how making one character have three separate actions per minute is something that won’t unbalance the game. Can someone explain this to me?


      • ToshZA

        November 10, 2014 at 12:19

        I don’t actually watch anything on Twitch really. It’s play, or in Dota I buy a ticket to watch.

        As for the micro thing – you don’t have 3 people controlling the one character, it’s one person and you have 3 times more going on. If you play dota, go into Brewmaster’s ulti with aggies and try playing that that 100% of the time – it’s not easy and requires a much higher skill cap than just 1 hero with 1 set of abilities. In short: it’s much harder to be really good at a 3-in-1 character than a singular character.


        • Ceyber, Hans

          November 10, 2014 at 12:26

          I got the fact that it’s one player controlling all three, and that this is much harder to be good at.

          What I should have maybe asked was; Say (hypothetically) that all players were of equal and great skill, would this 3-in-1 not give too much of an advantage?
          For example, would Brewmaster be able to counter a character like this?


          • ToshZA

            November 10, 2014 at 12:31

            In the hypothetical situation where everyone is equal, perhaps, but that’s where balancing comes into play.

            The thing is – in reality – if you take 100 people, 20 of them will be really skilled at a particular MOBA (hypothetical numbers) – of those 20, 3 would be able to micro well, with 1 or 2 being able to do so on the same level that the others play a single hero play-style.

            If you look at the number of skilled meepo players, or skilled brewmaster players in dota, they’re very few and far between. We’re not talking “good enough to get by” – we’re talking proper skilled. But when they are skilled, they really do dominate. So I think the balance comes into play by creating such a high skill cap for these heroes, that when you do get skilled with one, it really does show.

            Those are my observations at least.

          • Ceyber, Hans

            November 10, 2014 at 13:28

            I see, so the odds of maximizing a character’s efficiency is mainly based on player-skill as opposed to just “I have higher stats than you“.

            Explains why some of them rotate characters, and why you pay top dorra for a more permanent choice. Makes sense…


    • hairyknees

      November 10, 2014 at 12:14

      :D/ glad somebody pays attention!


  2. Hammersteyn

    November 10, 2014 at 12:01

    Luckily EA pulled out of the bloated Moba market else we could have seen references to C&C,Syndicate or even Dungeon Keeper.


    • Ceyber, Hans

      November 10, 2014 at 12:12

      Bloated is putting it mildly. I wanted to get in to Dota but now all the other ones screaming for attention make it almost impossible to choose just one…

      Sad to say that I’d play a MOBA with Kane and Tanya any day!


      • Hammersteyn

        November 10, 2014 at 12:20

        This still gives me goosebumps


  3. MakeItLegal

    November 10, 2014 at 14:46

    All this talk , closed alpha with live streaming contests bullshit , really ? So average joe finally loads up a game and is bullied out after 4 mins because cunts have been playing the game for almost a whole year before anyone outside of the “wow” subscriptions ha a chance to play , sounds really fucking fair to me


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