The Wii U, successor to the wildly successful Wii, was announced and shown off at this year’s E3. The console, apparently comparable in power to the Xbox 360 and PS3, has a hook – and that’s the touch-screen tablet controller that’s used as its primary input. What’s more, is that the console is able to stream games and data directly to the tablet, opening up a world of interesting, new gameplay possibilities.
The only problem is that Nintendo was adamant that the Wii U would support just one tablet, with other players using standard Wii remotes for control. It seems they may have changed their minds.
“Nintendo now know they absolutely need to support two tablets,” A source told develop, saying engineers are hard at work enabling support for two tablets.
“At E3 they didn’t commit to this, but they know how important it is to make it technically feasible to support two screens. Even if that affects framerate, as a developer and player, I don’t care. It needs to work. Developers will design appropriate games for this. If you’re building a quiz game you’re not going to give a shit about the framerate.”
Nintendo President Satoru Iwata said that the device only supported the one tablet, in order to keep costs and the barrier of entry low. Personally? I’d be happy if this were true. Having had some pretty extensive hands-on time with the Wii U, it would absolutely benefit from having two functional tablets
Last Updated: November 9, 2011