The PlayStation 4 Pro gives Battlefield 1 players an edge in multiplayer

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The PlayStation 4 Pro was carefully designed to not fragment the existing PlayStation 4 user base. It’s meant to not really separate PlayStation 4 owners in to haves and have-nots. Aside from graphical enhancements and increased resolution, there should be no meaningful, gameplay-affecting changes to games.

Unfortunately, that’s not quite how it’s playing out. You may have heard that some games actually run worse on the new hardware, but that largely comes down to developers getting the SDK late. Not enough time to get to grips with the changed hardware, means implementation that’s not as good as it should be.

Some games, however, provide a much better experience on the Pro. One of those is Battlefield 1. Unfortunately, it seems that it also provides an edge in multiplayer, which goes against Sony’s guidelines for the thing.

Eurogamer’s Digital Foundry found that the PS4 Pro runs the game at a better frame rate even in multiplayer, giving those who use the Pro a frame advantage.

“While player skill is obviously the key factor in how well you’re going to perform in Battlefield 1, high-end players will get more out of the game running from Pro hardware – it’s simply smoother and more responsive as a result. Our stress tests are based on 64-player servers – but it stands to reason that the improvements will extend throughout the game. More typically, we would expect the Pro version to stay at the target 60fps more consistently than the base PS4 version. It is a strong upgrade for Pro, but does it upset the concept of a level playing field for console multiplayer?”

That last question is very important. Skill is the biggest factor and the differences won’t really affect the average player. However, if this is a trend we’ll see continue, it means that those who play competitively will end up having to fork out for the Pro. Of course, like many things in this generation of consoles, these are things PC gamers have faced for ages – which is why many competitive players turn down graphical effects in favour of buttery smooth frame rates.

Last Updated: November 16, 2016

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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