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PS3's to dumb and the Wii is not powerful enough

58 second read

Well that is the opinion of Danny somebody from Ubisoft.

When asked about Splinter Cell: Conviction coming to the PS3 or the Wii he had the following to say.

Nintendo’s console simply doesn’t have the graphical horsepower, and he candidly told us how the PS3 can’t handle AI nearly as well as the 360.

Now I don’t think Nintendo are going to be crying in their drinks over this one but it must hurt Sony. They are meant to have the most powerful machine on the market and when one of the biggest development houses on the planet says it’s not good enough then it must hurt.

I am sure if this blows up Ubisoft will come out and say he was misquoted or something but for now this is really a hard pill for the PS3 to swallow.

Some reallly clever guy (me 🙂 ) did mention something about this earlier when reviewing the MGS4 video….

The artificial intelligence looks terrible.

Source: Gameplayer – Australia’s Premier Gaming Website

Last Updated: August 13, 2007


  1. MEL

    August 13, 2007 at 09:35



  2. Milesh Bhana ZA

    August 13, 2007 at 10:06

    was there ever any doubt 🙂

    /quickly runs away from rabit PS fans.


  3. Fred

    August 13, 2007 at 10:08

    Some more positive stories on the ps 3 please , did you miss the rumour about ANOTHER SKU for the 360 being launched with included hd-dvd drive.


  4. SlippyMadFrog

    August 13, 2007 at 10:25

    It’s not a new sku, it’s just a bundle. It’s now available on Amazon to order


  5. Fred

    August 13, 2007 at 10:32

    I’m talking about an HD-dvd drive already built in . And a qoute fron the IGN review of Resistance .. “In fact, the AI in Resistance is pretty decent and it makes for quite a challenging time. Some Chimeran soldiers, for example, are smart enough to take cover, change strategic positions, or team up with other monsters in an effort to kill you dead..”
    Seems the devs being lazy is more true .


  6. feo

    August 13, 2007 at 10:32

    Fred, I did hear about that and I don’t think it’s a good move at all (that’s IF it’s true ;)). We all know there’s gonna be a winner in the format wars and looks likely to be Blu-Ray so slapping on an HD-DVD drive all all XBox 360s will be shooting themselves in the foot.

    I don’t even know if they’ll be allowed to do that (replace the DVD drive with an HD-DVD one) if Blu-Ray wins.


  7. Fred

    August 13, 2007 at 10:48

    From Gamespots review: ………..What helps to distinguish Resistance from other first-person shooters is the quality of its weapon design, its enemy artificial intelligence, and its presentation……………
    Well i felt i had to come to the defence of my favourite toy here.


  8. LazySAGamer

    August 13, 2007 at 11:01

    Fred I saw the rumour about a builtin HD-DVD but I don’t think it has any backing. It would be a truly idiotic thing for Microsoft to do since Blu-Ray appears to be winning.

    Oh and posting a comment saying the AI is “decent” is not a good thing 🙂

    By all means please send me links about good news PS3 stories. I am not being sarcastic when I say that I do struggle to find them… The PS3 needs some good games quickly… Resistance never hit the heights of Gears…


  9. ocelot

    August 13, 2007 at 11:07

    Shock horror, game developer involved in developing game exclusively for xbox has negative comments about competition.


  10. Fred

    August 13, 2007 at 11:35

    Sorry for the cut and paste , but this seems pretty positive :
    From Kotaku.com ……The BBC recently got a chance to play through a small chunk of Killzone 2. It appears the level they got their hands on was the one shown at E3, and they were thoroughly impressed:

    Sat down in front of a playable level it is immediately clear that Killzone 2 will be one of the most cinematic and immersive games ever produced on a console.
    The raw processing power of the PlayStation 3 has been harnessed to create a level of detail seen only in a handful of games on high-end PCs.

    The dynamic lighting, animation, high-definition environments and details, such as plaster flying off walls and pillars caught in crossfire, create a sense of place and reality that takes games to a new level of realism.

    The unnamed writer says that the game is leaps better than the original Killzone, and not just because of the improved graphics, AI, specifically, is called out as “first rate”. The writer goes on to say that there are some rough bits still that need to be worked out, but seems to be genuinely impressed.


  11. LazySAGamer

    August 13, 2007 at 11:45

    Yeah apart from that its over 10 days old and the guy was not all nice about the game…

    I think the most important part about that BBC article is “the AI of the enemy troops looks on course to be first rate”

    However I think Killzone has had enough public lashings recently, lets just give it time to mature….


  12. Milesh Bhana ZA

    August 13, 2007 at 12:00

    Well in all fairness, neither the 360 nor the PS3’s processor architecture lends themselves well to good AI programming (in order process execution… basically it’s optimised for pipeline type instructions… awesome for graphics and effects, not so awesome for AI processing). Looks like the 360 developers are just better at getting around that.

    AI taking cover and NOT running into your gunfire is pretty standard fare. Heck the bad guys in the original Half Life did that. The better AIs will try to outsmart you, F.E.A.R style. (Remember in MGS4, you can still hide under a box and walk past your enemies :P)


  13. SlippyMadFrog

    August 13, 2007 at 16:49

    In MGS4, you walking past solders in a carton box or other solders not noticing when their buddies get sniped isn’t related to the console not being powerfull enough to code that simple AI, it’s just a case of the developers didn’t code it that way. I reckon that you can code that AI on a Wii (minus the graphics of course).


  14. LazySAGamer

    August 14, 2007 at 06:24

    No that’s not true Slippy. It very much depends on how the cpu handles its processing and the internal architecture of the machine. I think we can all agree that the cell chip is fantastic at number crunching and similar processes but what still has to be proven is its ability for logic calculations.


  15. SlippyMadFrog

    August 14, 2007 at 08:54

    That’s true Lazy (it’s cool if I call you Lazy right 🙂 ) but I think we all can agree that the above AI is pretty basic AI that have been coded on last gen and before that systems. Even if the PS3 is not that great with AI processing, I recon it is still better at AI than last gen systems. Even though I am a bit of an Xbox fanboy, I still think the PS3 is powerfull enough to code THIS AI.
    I think a proper test would be to write a multi platorm chess game an let a PS3 play the Xbox360. Now that would make headlines arounf here 🙂


  16. LazySAGamer

    August 14, 2007 at 09:33

    No you can’t call me Lazy… I can call you Slippy because I am to damn lazy to write the while name 😉 Seriously though I agree the bad AI in MGS is not completely the fault of the cell or PS3. However it’s about time the PS3 came out with a game that has good AI…. Anyway I like the chess game idea.. I think the PS3’s number crunching power would give it the edge though…


  17. DAE

    August 14, 2007 at 09:49

    I find it slightly ironic how in the title you say “PS3 to dumb”. LOL. The grammar is totally wrong. Should have said “PS3 too dumb”. Makes YOU look pretty dumb 😛

    No matter dude, it’s just an error 😉


  18. LazySAGamer

    August 14, 2007 at 10:16

    Dang… I was hoping no one would notice 😉
    The problem is if I change a subject then all the links that get populated on blog sites and what not don’t work anymore…
    Welcome to the console gaming world, I hope you enjoy the change from pc gaming 😀


  19. Ruslan

    August 14, 2007 at 14:41

    Pity the PS3 doesnt even have a chess game. Sigh.


  20. papa-action

    August 15, 2007 at 04:25

    I hate what news reporting on the web has become. Some guys opinion is taken as fact without any effort being taken to look at the facts.

    That being said the fact is that the SPUs on the CELL processor simply do not handle branch prediction very well. Branching occurs in “if..then.else” code which is used extensively in AI logic. You can get this code to run on the CELL but the developer is going to have to do some fancy tricks to do so. Take a look at point “21: Eliminate or Reduce Branches” in the “Maximising the power of Cell Broadband Engine processor” article from IBM http://www.ibm.com/developerworks/power/library/pa-celltips1/
    You could run the AI logic on the PPU but this defeats the purpose of having the SPUs plus the PPU will be busy coordinating the other SPU tasks anyway.

    To fix this problem SONY is going to have to release an AI library that already has all these optimizations in place.

    The CPU is the XBox360 is more of a general purpose CPU and it handles branch prediction much better therefore traditional AI logic programming techniques can be used.


  21. LazySAGamer

    August 15, 2007 at 07:25

    So the cell is dumb then 😉

    Seriously thanks for the link it is very interesting….. I need more time to read that properly..


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