Saint’s Row: The Third PC version “not a port,” needs beefy PC

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While the gaming world is abuzz with excitement over the GTA V trailer, there’s little point denying that Saint’s Row 2 was just about the most fun pure, undiluted that could be had with a Sandbox title. Unless you played the game’s notoriously shoddy PC version, that is. Developer Volition  promises that history won’t be repeated with Saint’s Row: The Third, adding their game to the increasing number of titles getting a little extra love in the PC department.

“As many of our PC fans are probably aware, the Saints Row 2 port on PC could’ve been a lot better,” said the studio. “Saints Row: The Third on PC is not a port, and it’s our goal here at Volition to prove that to our PC fans … Highlights include AMD Eyefinity support, DX9, DX10, and DX11 support, Crossfire enabled, SLI enabled, advanced depth of field, reflections, and ambient occlusion quality, and, of course, God Rays.”

Here are the game’s relatively beefy requirements :

Required:

Processor: 2GHz Dual Core Processor (Intel® Core 2 Duo or AMD Athlon™ X2) or higher
Memory: 2GB System RAM or more
Graphics: 320MB Video RAM GPU w/ Shader Model 3.0 support. NVIDIA® GeForce® 8800 series or better. ATI Radeon™ HD3800 series or better
DirectX®: 9.0c
Hard Drive: 10GB
Sound: 100% DirectX® 9.0C compliant sound card or equivalent onboard sound
Co-Op Play: NVIDIA® GeForce® 8800 cards require 640MB of Video RAM. ATI Radeon™ HD3800 cards require 1GB of Video RAM
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Recommended:

OS: Microsoft® Windows® 7
Processor: Any Quad Core Processor (Intel® Core i5 or AMD Phenom™ II X4) or 3.0+ Dual Core CPU
Memory: 4GB System RAM or more
Graphics: 1GB Video RAM GPU w/ Shader Model 4.0 support. NVIDIA® GeForce® GTX 400 series or better. ATI Radeon™ HD5000 series or better
DirectX®: DirectX® 11
Hard Drive: 10 GB
Sound: 100% DirectX® 9.0C compliant sound card or equivalent onboard sound
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Last Updated: November 3, 2011

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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