Home Gaming Shadow of Mordor bags GDC’s game of the year

Shadow of Mordor bags GDC’s game of the year

2 min read


If you believe the myriad Game of the year awards, the best retail AAA games released last year were Dragon Age: Inquisition and Middle-Earth: Shadow of Mordor. While I’d personally give that honour to other games (like Bayonetta 2!), it seems yet another panel has bestowed an accolade on the better of the two. Yes, Shadow of Mordor has bagged the title of Game of the year at GDC.

If I had to hazard a guess, it’s all down to that much-vaunted Nemesis system, which helped imbue a bit of life to what would otherwise be a sea of similar uruks. Expect the system to be copied in all manner of games now.  Mobile darling Monument Valley nabbed 3 awards as well.

Here’s the list.

GDC Awards 2015

  • Game of the Year: Middle-earth: Shadow of Mordor
  • Innovation Award: Monument Valley
  • Best Debut: Stoic Studio (The Banner Saga)
  • Best Design: Hearthstone: Heroes of Warcraft
  • Best Handheld/Mobile Game: Monument Valley
  • Best Visual Art: Monument Valley
  • Best Narrative: Kentucky Route Zero: Episode 3
  • Best Audio: Alien: Isolation
  • Best Technology: Destiny
  • Audience Award: Elite Dangerous

As far as the indie side of GDC – The Independent Games Festival – goes, here are the winners this year.

  • Excellence in Visual Art: Metamorphabet (Patrick Smith)
  • Excellence in Narrative: 80 Days (inkle Studios)
  • Excellence in Design: Outer Wilds (Team Outer Wilds)
  • Excellence in Audio: Ephemerid: A Musical Adventure (SuperChop Games)
  • Nuovo Award: Tetrageddon Games (Nathalie Lawhead)
  • Seumas McNally Grand Prize: Outer Wilds (Team Outer Wilds)

Outer Wilds is something I’ve not played, but it sounds…intriguing – and it’s easy to see why it’s nabbed the indie grand prize this year.

“Outer Wilds is a space exploration game that invites you to embark on a cosmic expedition into a turbulent world driven by forces beyond your control. Let curiosity be your guide as you fly into the heart of a gas giant, meet fellow travelers on quantum moons, and roast marshmallows beneath alien skies.

The game is a seamless first-person experience that gives you just 20 minutes to freely explore a miniature solar system as it dynamically evolves over time. After those 20 minutes are up, the Sun goes supernova and the entire Universe ends. Fortunately, the Solar System is stuck in a time loop, and only by exploring over the course of multiple playthroughs will you come to understand the forces and secrets that drive the Universe.”


Last Updated: March 5, 2015

Check Also

WB Games has successfully patented Shadow of Mordor’s Nemesis System

Bring up any other sandbox game made in the years since Shadow of Mordor was released, and…