Shadow of the Beast in action

2 min read


Shadow of the Beast, originally developed by Reflections in 1989 (before Ubisoft bought them up), is a classic side-scrolling action platformer that – at the time – was a revolutionary game. It’s become a cult classic, spawning sequels and many, many fans. It’s coming back, exclusively to the PlayStation 4. Here’s what it looks like.

The remake was first announced at Gamescom in 2013. Retaining its side-scrolling bent, it looks rather fantastic, like a 2D God of War.

“When our team started putting together the concepts for our take on Shadow of the Beast, one thing we kept coming back to was how important it was to us that we made sure that our game stirred up that same level of emotion, especially through the visually striking, alien landscapes of Karamoon,” says developer Heavy Spectrum’s Matt Birch on the PlayStation Blog.

The screenshots you see here are taken from the harsh, arid wasteland that is Karamoon’s desert. The balance between beauty and brutality has been a running theme for us while we’ve been building the game. Our main character, Aarbron, was forged by the evil Maletoth as a living weapon — and his journey through this beautiful, vibrant world is a savage one. We’ve tried to find ways to bring both sides of this juxtaposition to life to create a unique and intriguing setting for the gameplay to live within. “

And to accompany the screenshots, we’ve got some alpha footage, courtesy of Eurogamer Portugal, that shows the game in action.

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Last Updated: April 17, 2015

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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