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Shadow of the Beast in action

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Shadowofthebeast

Shadow of the Beast, originally developed by Reflections in 1989 (before Ubisoft bought them up), is a classic side-scrolling action platformer that – at the time – was a revolutionary game. It’s become a cult classic, spawning sequels and many, many fans. It’s coming back, exclusively to the PlayStation 4. Here’s what it looks like.

The remake was first announced at Gamescom in 2013. Retaining its side-scrolling bent, it looks rather fantastic, like a 2D God of War.

“When our team started putting together the concepts for our take on Shadow of the Beast, one thing we kept coming back to was how important it was to us that we made sure that our game stirred up that same level of emotion, especially through the visually striking, alien landscapes of Karamoon,” says developer Heavy Spectrum’s Matt Birch on the PlayStation Blog.

The screenshots you see here are taken from the harsh, arid wasteland that is Karamoon’s desert. The balance between beauty and brutality has been a running theme for us while we’ve been building the game. Our main character, Aarbron, was forged by the evil Maletoth as a living weapon — and his journey through this beautiful, vibrant world is a savage one. We’ve tried to find ways to bring both sides of this juxtaposition to life to create a unique and intriguing setting for the gameplay to live within. “

And to accompany the screenshots, we’ve got some alpha footage, courtesy of Eurogamer Portugal, that shows the game in action.

Last Updated: April 17, 2015

17 Comments

  1. Lord Chaos

    April 17, 2015 at 09:06

    This looks awesome

    Reply

  2. Admiral Chief asked for this

    April 17, 2015 at 09:06

    Pah, exclusive nonsense

    Reply

  3. Admiral Chief asked for this

    April 17, 2015 at 09:12

    It might need more blood, seems a bit light on it

    Reply

    • Lord Chaos

      April 17, 2015 at 09:19

      Maybe these demons don’t bleed normal blood.

      Kind of like a PC bleeds smoke.

      Reply

    • Pariah

      April 17, 2015 at 09:43

      Why isn’t the blood red? Come on, blood is supposed to be red…

      Reply

      • Admiral Chief asked for this

        April 17, 2015 at 09:45

        So unrealistic, it is almost as if they think it is a game

        Reply

      • Admiral Chief asked for this

        April 17, 2015 at 09:45

        Perhaps the Fawr cannot handle advanced textures?

        Reply

        • Pariah

          April 17, 2015 at 09:47

          It’s just a colour. And if you think about it, black is a combination of all the colours, therefore meaning it’ll store more data than red. Because red is red. It’s a primary colour. Therefore only needing 1/3rd of the data usage.

          WHY NO RED?!

          Reply

  4. Hammersteyn

    April 17, 2015 at 09:22

    The decapitations aren’t realistic just like Witcher 3 🙁

    Reply

    • Dutch Matrix

      April 17, 2015 at 09:25

      And yet let’s all cry a river about Hatred. #trollingyerface

      Reply

      • Hammersteyn

        April 17, 2015 at 09:31

        That’s not my face.

        Reply

    • Ir0nseraph

      April 17, 2015 at 09:33

      My PS4 is ready, even if the decapitations is a tad much.

      Reply

  5. Dean

    April 17, 2015 at 09:31

    Wonder if it’ll be just like the Splatterhouse remake, where the hope of nostalgia will make it a great game instead of, you know, gameplay.

    Reply

    • CuddlesaurusRex

      April 17, 2015 at 11:27

      The Splatterhouse remake wasn’t THAT bad. I actually found it rather fun. Sure it could have been better but wasn’t as bad as I thought it was gong to be.

      Reply

  6. Darren Peach

    April 17, 2015 at 09:36

    Looks cool. The character needs more omphff.

    Reply

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