So conspiracy theorists across the world went nuts last week when it was proven that you can indeed play SimCity offline with a quick patch. However what people failed to understand is that it wasn’t only the ability to save games that was lost but also the entire point of this SimCity.
SimCity used to be all about creating a mega city and making it bigger, taller and richer than before. However that isn’t how life works and with this SimCity Maxis decided to push the regional aspects of the game.
That was what the game was built on the entire time and since multiple people can interact in a single region it just isn’t possible to handle all the cities interactions on the remote machines. Since people aren’t building their cities at the same time and I still need to buy power from you even if you are offline.
The general manager of Maxis, Lucy Bradshaw, has posted a new blog trying once again to explain this rationale.
“Always-Connected is a big change from SimCities of the past. It didn’t come down as an order from corporate and it isn’t a clandestine strategy to control players. It’s fundamental to the vision we had for this SimCity.”
“using new technology to realize a vision of players connected in regions to create a SimCity that captured the dynamism of the world we live in; a global, ever-changing, social world.”
“Our Great Works rely on contributions from multiple cities in a region. Connected services keep each player’s contributions updated and the progression on Great Works moving ahead.”
“The game we launched is only the beginning for us – it’s not final and it never will be. In many ways, we built an MMO.”
I personally think this has been pretty obvious from the start and makes perfect sense. Yes it’s amazingly irritating when my Afrihost connection drops for a day and I can’t play SimCity but I’ve bought into the regional idea of the game and with that comes some negatives.
Last Updated: March 18, 2013