The latest game in the Elder Scrolls series is just around the corner, and we’re so excited for it, that we’re already planning on concocting some decent lies so that we can take some time off from work to explore magical lands and get horribly murdered by massive dragons.
So while we’re going to be adventuring for quite a while, those of us who own a Nintendo console are understandably going to be left out. Its not on purpose obviously, as the Wii just wouldn’t be able to handle such HD visuals on its aging hardware. But the Wii U on the other hand, that has some impressive engineering under the hood, and it might just get a dose of Skyrim next year.
Speaking to the chaps at Nintendo Magazine UK, Bethesda’s Pete Hines described a Wii U version of Skyrim as “Definitely a possibility for the future”. "We’ll look at any platform that will support the games we’re trying to make, but that’s the key thing – the console has to support the game as it is designed”.
Hines explained how costs sometimes got in the way of moving or tweaking a game for another platform, describing the amount of work that went into each version. "The more changes we have to make to a game the less and less palatable it becomes because making a game is an enormous process”.
“Just doing 360, PS3 and PC, I don’t think people understand the amount of work that goes into that. All of the localisation you have to do, all of the testing you have to do, on every platform in every language. It’s a pretty huge undertaking. So you aren’t just supporting the Wii U, you’re supporting it in English, French, Italian, German and Spanish”.
Hines has already confirmed that any new console platforms, if they are a “good fit”, will get Bethesda’s support, and what could be more exciting than using motion controls to take down various monsters and beasties. At least the Wii U tablet will make reading the massive map a hell of a lot easier.
Last Updated: September 26, 2011