EA, you bastards! Look what you’ve done! at some point this generation, EA decided they weren’t making enough money from the sale of games, especially the sale of used games – where they make not a damned thing. They implemented â€œProject 10 Dollar,â€ an incentive of sorts to get people to purchase their games new instead of 2nd hand. New games would be sold with an â€œonline passâ€ – a single use token, enabling basic features like online multiplayer.
2nd hand games would more often than not have this code missing – so purchasers of used games would have to pony up money for the privilege. Rival publisher THQ soon followed suit..and now it looks like Sony may do the same.
â€œOn the principle of making online portions of the game available or unlocked from the disc-based release for a fee, we’re broadly supportive of that,â€ said SCEE president Andrew House to Gamesindustry.biz .â€And we’re exploring actively the same option for our own content.
That’s not to say that they’ll be charging for online multiplayer, per se.
â€œIn terms of just a charge for basic online play, that’s something that we have to talk about a lot more and we struggle with a little bit because we feel very vindicated and base a lot of the success of PSN today – a 70 per cent connection rate across consoles – on the fact that we’ve removed that major initial barrier to entry.â€
I understand that publishers want to make the most money they can from the games they invest so heavily in, and that used game sales rob them of income – but I’d really prefer their incentives included new features and content, instead of just enabling basic features we’ve all become accustomed to.
Source : GI.Biz
Last Updated: August 24, 2010