Home Gaming Star Wars: Battlefront gameplay coming to E3, new details revealed

Star Wars: Battlefront gameplay coming to E3, new details revealed

2 min read
24

Battlefront trooper

Star Wars: Battlefront will sell well. This is a forgone conclusion, even if EA makes weird decisions. Star Wars is a powerful franchise and people are excited to jump into the universe of Battlefront. It’s hard to know exactly what the game includes seeing as most information has been about what it doesn’t include. However, new details have been revealed and we’ll be seeing real gameplay in a matter of weeks.

EA and DICE have already stated that gameplay will be on show at E3. I will definitely jump in that queue to see what it’s all about so that I can tell all of you. However, you don’t need to wait because the developers have taken to Reddit to give some more information (thanks Dualshockers).

First up there’s this news about destruction in the game:

Overall the team is using destruction where it makes sense and is also making sure it stays true to the Star Wars universe. While there is some destruction in the game, Battlefront will not feature large-scale destruction like you see in Battlefield. Trees and other select environmental objects will take damage etc.

It just wouldn’t make sense for there to be the full scale levolution that we saw in Battlefield, but I’m glad to hear that certain environmental features could be destroyed. But when those things blow up, it will look exactly right.

Our FX people have really captured the feel of the Star Wars explosions and smoke. In terms of Frostbite, we are now using PBR (physically based rendering) which makes the materials appear more accurate. Stone looks like stone, and metal looks like metal, in any environment you put it in.

It’s not just about materials and destruction. People want to know about game modes, and it has been confirmed that these will vary between 1st and 3rd person views. Plus, there’s an all new Fighter Squadron mode:

For example, we have created new game modes and made new maps to cater to their specific experience. You could see a tiny snippet of this in our trailer where you saw the Fighter Squadron mode, where you engage in huge Starfighter battles over canyons big enough to be truly epic. Then, for those not in the mood for large scale battles, we have created Missions where players can, for example, take on armies of AI or test their piloting skills. All our Missions can be played either alone or cooperatively, making them perfect for some quick Star Wars action when you have a friend over.

I’m so glad to hear that things can be played alone or in couch co-op. There are far too few games that can be picked up to play quickly and easily when friends come around. Yet another reason that Battlefront will deserve to sell well, beyond just riding on the Star Wars name.

Last Updated: May 15, 2015

24 Comments

  1. Captain JJ Browman

    May 15, 2015 at 13:39

    Still trying to fight off the disappointment that EA is doing it

    Reply

    • Kensei Seraph

      May 15, 2015 at 13:54

      Yeah.
      As excited as I am for SW:B the fact that it is EA means I will wait at least 3 months after release before deciding if it’s worth the risk.
      And that’s with me giving them the benefit of the doubt.

      Reply

      • Marc O Polo

        May 15, 2015 at 15:13

        My brain says stay away because of EA but my gentlemen’s sausage is saying…. STAR WARS!!!!!!!!

        Reply

  2. Captain JJ Browman

    May 15, 2015 at 13:39

    Yay for couch co-op

    Reply

    • Lord Chaos

      May 15, 2015 at 13:45

      Hehe..

      Reply

    • Brady miaau

      May 15, 2015 at 13:45

      Really? Never played like that, in a game like that. Does it work out?

      I know Tekken or Soul Calibre couch- “Co-op” is great fun

      Reply

      • Dutch-Trevor Matrix

        May 15, 2015 at 14:00

        Hey Baby… Wanna play with my Soul Calibur on the couch???

        Reply

        • Lord Chaos

          May 15, 2015 at 14:06

          There we go. ๐Ÿ˜€

          Reply

      • Captain JJ Browman

        May 15, 2015 at 14:27

        I used to play that Syphon Filter on PS1 like that all the time. And lost all the time.
        Also played Left for Dead 1 and 2 like that on pc (takes some tweaking in the console menu, but it works well). That was tons of fun.

        Reply

    • Lord Chaos

      May 15, 2015 at 13:47

      This so needs a Dutch Friday-special comment

      Reply

      • Dutch-Trevor Matrix

        May 15, 2015 at 13:51

        I need to kots on a couch… Fuckit I ate too much at lunch…

        Reply

  3. Dutch-Trevor Matrix

    May 15, 2015 at 13:40

    Star Bores BattleYawn

    Reply

  4. Blood Emperor Trevor

    May 15, 2015 at 13:41

    “people are excited to jump into the universe of Battlefront”

    Well it’s not like you can make an orbital drop into it. ๐Ÿ˜‰

    Reply

  5. Hammersteyn

    May 15, 2015 at 13:42

    “huge Starfighter battles” what? Like 16 vs. 16?

    Reply

    • Blood Emperor Trevor

      May 15, 2015 at 13:45

      If that’s what they’re doing now, imagine what they’ll be able to do in 2006.

      Reply

      • Hammersteyn

        May 15, 2015 at 13:47

        lol This!

        Reply

      • MakeItLegal

        May 15, 2015 at 17:13

        This made my whole month of exams worth it thank you very so much

        This is gem

        Comment of the week ?

        Reply

    • Dutch-Trevor Matrix

      May 15, 2015 at 13:46

      No. White Death Star vs Blue Death Star. Eat my DeathRay PornoTroopers!

      Reply

    • Kensei Seraph

      May 15, 2015 at 13:55

      *Suddenly starts picturing huge 200+ person Starfighter battles*
      http://media.giphy.com/media/I7Q3mhyW2CcFO/giphy.gif

      Reply

  6. Hammersteyn

    May 15, 2015 at 13:48

    “even if EA makes weird decisions” the weirdest decision they could possibly make is no DLC or Season Pass. That would be the biggest bombshell to hit the industry in a decade.

    Reply

    • Marc O Polo

      May 15, 2015 at 15:16

      That would be a world gone topsy turvy!

      Reply

  7. Kensei Seraph

    May 15, 2015 at 13:51

  8. Ottokie

    May 15, 2015 at 13:55

    And this is why Storm troopers can’t aim. (refresh for pic and all that jazz)

    Reply

    • Dutch-Trevor Matrix

      May 15, 2015 at 14:02

      Because they are vacant eyed pretty boys?

      Reply

Leave a Reply

Your email address will not be published.

Check Also

Elden Ring’s gameplay sounds like a big departure from the Soulsborne formula

Essentially, Elden Ring is designed to give players more options when dealing with threats…