StarCraft II Pirated. A Lot.

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Long awaited sequel StarCraft II has gone on to become the fastest selling RTS of all time, but it’s just garnered another accolade – It’s now one of the most pirated games in the multiverse.

According to TorrentFreak, which keeps this sort of information, StarCraft II has been downloaded an insane 2.3 million times. While not every single one of those downloads can be directly converted to lost income, that’s a fair bit of money that Activision-Blizzard’s lost out on.

StarCraft II’s 2.3 million downloads, at 7.19 GB per torrent translates to a whopping, record 15.77 Petabytes of transferred data. That’s a lot of illegitimate Zerg rushes. Blizzard’s removal of LAN from StarCraft II – instead using and a perpetual online connection for multiplayer was intended to reduce piracy; but that apparently wasn’t all that successful.

Once again, this just demonstrates that DRM is woefully inadequate at safeguarding against piracy, and that it’s the consumer that ends up being affected by draconian software locks. Your game’s going to end up being pirated anyway – why make the paying customer suffer for the pirates?

Source : TorrentFreak (Via Eurogamer)

Last Updated: November 16, 2010

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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