Blizzard’s much maligned decision to exclude LAN support from the sequel to the quintessential LAN game has angered a whole lotta folk. That particular internet mob can quieten down a little, as it seems that Blizzard are trying to find a happy compromise. Battle.Net developer Greg Canessa has confirmed that they’re looking to implement a sort of pseudo-LAN to one of 2010’s most anticipated games. Hooray?
Canessa explains, â€œWe are working on solutions with regard to things we can do to maintain connectivity to Battle.net in some way, but also provide a great quality connection between players. He continued thatÂ â€œ[It’ll work by]â€¦Maintaining a connection with Battle.net, I don’t know if it’s once or periodically, but then also having a peer-to-peer connection between players to facilitate a very low-ping, high-bandwidth connection … those are the things that we’re working on.â€
That tackles just one of the myriad of problems people have with the game running through battle.net – latencies. It still doesn’t help people who want to LAN but don’t have even the most rudimentary internet connection though.
I hope that whatever solution they come up with works, as Diablo III will likely use the same system.
Last Updated: August 24, 2009