I don’t know if anyone saw the flamebait post that did the rounds a few weeks back about how the Killzone characters had 72% more polygons than the Halo Reach characters?
Well it looks like the originators of that article, Split-Screen, are now looking just a little sheepish.
Not only was it strangely fanboy like to post up comparisons from a Alpha release but it turns out that the Halo Reach character used in the comparison wasn’t a character at all.
Rather it was a piece of concept art that someone created to try and get a job at Bungie.
But I guess they will have the last laugh as I will be truly shocked in Halo Reach has better graphics than Killzone 2 when it’s finally released.
Last Updated: March 2, 2010