Titanfall was released in March last year to much fuss and excitement. And it was a pretty damned fun game. But the Titanfall of then is a very different thing to the Titanfall we have now. With a host of new modes, features and tweaks it’s now a much better game than it was then. And it’s likely that all of these new additions, and more, will make it in to the game’s inevitable sequel. And that sequel’s more than likely hitting the PlayStation 4.
While we’ve heard before that it’s likely that Titanfall could be headed to the PlayStation 4, we’ve gotten some fresh new hints. Speaking at the Technology, Internet & Media Conference in San Francisco, EA CFO Blake Jorgensen made a few more hits that Sony’s console would be getting Respawn’s mech-battler in the future.
Last year it was on the Xbox only; in the future, we haven’t yet announced, but we’ll probably have another Titanfall game. It will probably be a bigger footprint than just a single platform. I think that’s a huge positive for us.
Back in an earnings call in May last year, EA officially confirmed that it had signed a deal with Respawn Entertainment to produce more Titanfall “experiences.” My singular hope is that this time, they’re given enough budget to produce a single player campaign to take advantage of the interesting, yet unexplored lore they’ve built in to the game. It’s one area where Titanfall fell flat. If you have the chance though, do try and play Titanfall as it is now, because it’s some of the most pure fun multiplayer available.
There are, of course, those worried whether or not the PS4 – or its servers – could handle Titanfall, because of the game’s reliance on Microsoft’s Azure cloud. The game relies quite heavily on the power of the cloud, and thus would be a tricky task to implement on any other platform and oh my god I can’t even type this sentence with a straight face.
Last Updated: February 10, 2015