Its 2011, and our consoles are only halfway through the lifecycles according to Microsoft and Sony, who are totally not getting ready to launch successors ever since Nintendo announced the Wii U back at E3. Or maybe they are, but no one really knows for sure right now. What we do know, is that Ubisoft isn’t happy with the current technology on offer when it comes to making games.
Ubisoft Montreal’s Yves Jacquier told Gameindustry.biz in an interview how difficult it was to develop games when the platforms that they were intended for had limited processing power.â€œOur challenge with the PlayStation 3 and Xbox 360 is that we’re extremely limited in what we can do. It’s a challenge for the engineers to provide nice graphics and nice AI and nice sound with a very small amount of memory and computation time.â€
"We think that the next generation of consoles won’t have these limits any more. Games might have more realistic graphics and more on-screen, but what’s the value of making something more realistic and better animated if you have poor AI?â€
While we’re all excited for whatever new hardware comes our way eventually, its nice to know that developers are comfortable enough with the current hardware at their disposal, ringing out every drop of processing power in order to create some truly stunning games, such as future titles Uncharted 3 and Gears of War 3, instead of just recycling the same old graphical engine for the next title in a franchise.
Last Updated: July 7, 2011